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Zero-K Biweekly 9/8/17

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Date Editor Before After
9/5/2017 5:01:24 PMunknownrankAdminSprung before revert after revert
9/5/2017 4:51:44 PMunknownrankAdminSprung before revert after revert
9/5/2017 4:43:03 PMunknownrankAdminSprung before revert after revert
9/5/2017 4:41:34 PMunknownrankAdminSprung before revert after revert
9/5/2017 4:40:58 PMunknownrankAdminSprung before revert after revert
9/5/2017 4:24:46 PMunknownrankAdminSprung before revert after revert
9/5/2017 4:15:12 PMunknownrankAdminSprung before revert after revert
9/5/2017 4:14:28 PMunknownrankAdminSprung before revert after revert
9/5/2017 4:11:44 PMunknownrankAdminSprung before revert after revert
9/5/2017 4:10:57 PMunknownrankAdminSprung before revert after revert
9/5/2017 4:00:09 PMunknownrankAdminSprung before revert after revert
Before After
1 [quote]9/8/17[/quote]
2 It's good to announce events at least before their preceding weekend (as opposed to Sunday evening) so that people have a chance to see it. [url=https://xkcd.com/1179/]Also, relevant[/url].
3 \n
1 [quote]8PM UTC (4 PM UTC)[/quote] 4 [quote]8PM UTC (4 PM UTC)[/quote]
2 You incorrectly used UTC for both in the ZK post. I went to [url=https://smash.gg/tournament/zero-k-showdown-1-biweekly-tournament]your smash.gg tourney page[/url] and it says "8 PM UTC, 4 PM EST". This is also incorrect because EST is UTC-0500. Presumably you mean EDT (the daylight saving version of EST which is being observed now) which is UTC-0400. Figure things out and update your posts. 5 You incorrectly used UTC for both in the ZK post. I went to [url=https://smash.gg/tournament/zero-k-showdown-1-biweekly-tournament]your smash.gg tourney page[/url] and it says "8 PM UTC, 4 PM EST". This is also incorrect because EST is UTC-0500. Presumably you mean EDT (the daylight saving version of EST which is being observed now) which is UTC-0400. Figure things out and update your posts.
3 \n 6 \n
4 [quote]to join this chat type /j #zktourney in lobby chat.[/quote] 7 [quote]to join this chat type /j #zktourney in lobby chat.[/quote]
5 Does this work in Chobby? 8 Does this work in Chobby?
6 \n 9 \n
7 [quote] All games are double elimination. All matches that aren't -final will be Bo3.[/quote] 10 [quote] All games are double elimination. All matches that aren't -final will be Bo3.[/quote]
8 You seem to use "match" as a "set of games" so "games are double elimination" makes no sense. Presumably the tournament is double elimination. 11 You seem to use "match" as a "set of games" so "games are double elimination" makes no sense. Presumably the tournament is double elimination.
9 \n 12 \n
10 [quote]Legal Maps: 13 [quote]Legal Maps:
11 \n 14 \n
12 Desert Needle Small Ravaged_v2 Sands of Time Obsidian_1.3 Living Lands v2.03 Iced Coffee Dual Icy Run cold_snap_v1 Altair Crossing wanderlust_V01 Hide_and_Seek_v03 Vittra_v1 Bandit_Plains_v1 DesertCliffsV1 Trojan_Hills_v02 Red Comet CCR Lonely Oasis v1.1[/quote] 15 Desert Needle Small Ravaged_v2 Sands of Time Obsidian_1.3 Living Lands v2.03 Iced Coffee Dual Icy Run cold_snap_v1 Altair Crossing wanderlust_V01 Hide_and_Seek_v03 Vittra_v1 Bandit_Plains_v1 DesertCliffsV1 Trojan_Hills_v02 Red Comet CCR Lonely Oasis v1.1[/quote]
13 Why Obsidian 1.3 when there's already 1.5? Why the inconsistent specification (no version for Desert Needle, no full CCR)? Also, line breaks. 16 Why Obsidian 1.3 when there's already 1.5? Why the inconsistent specification (no version for Desert Needle, no full CCR)? Also, line breaks.
14 \n 17 \n
15 [quote]Who bans first is decided by a coin flip/RPS.[/quote] 18 [quote]Who bans first is decided by a coin flip/RPS.[/quote]
16 Who decides between coinflip vs RPS? Who flips the coin and how do you ensure it is fair? How do you make sure the RPS is simultaneous? 19 Who decides between coinflip vs RPS? Who flips the coin and how do you ensure it is fair? How do you make sure the RPS is simultaneous?
17 \n 20 \n
18 [quote]Winner bans two, then loser bans two. Process repeats until there are three maps left. Winner then picks a map out of the three remaining. 21 [quote]Winner bans two, then loser bans two. Process repeats until there are three maps left. Winner then picks a map out of the three remaining.
19 \n 22 \n
20 For future games within that set winner bans three maps and loser picks from remaining maps.[/quote] 23 For future games within that set winner bans three maps and loser picks from remaining maps.[/quote]
21 If first map is picked from a pool of 3, the winner banning 3 for the second pick results in a pool of 0. Does the pool go back to the original 18 (so the loser picks from 15)? If so, what's the point of the firstpicker banning anything in the first pick if the other guy doesnt even get to pick before the pool resets? 24 If first map is picked from a pool of 3, the winner banning 3 for the second pick results in a pool of 0. Does the pool go back to the original 18 (so the loser picks from 15)? If so, what's the point of the firstpicker banning anything in the first pick if the other guy doesnt even get to pick before the pool resets?
25 \n