1 |
I've played Happika now and I'll take back any comments about the campaign being easy..
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1 |
I've played Happika now and I'll take back any comments about the campaign being easy..
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2 |
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3 |
https://i.imgur.com/yWMjPBH.jpg
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3 |
https://i.imgur.com/yWMjPBH.jpg
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4 |
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5 |
I've finished it on brutal but as you can see I didn't make the 6 minute objective. That's some nice defenses you put in that base. I should've probably read the briefing and the "kill mex to win" objective..
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5 |
I've finished it on brutal but as you can see I didn't make the 6 minute objective. That's some nice defenses you put in that base. I should've probably read the briefing and the "kill mex to win" objective..
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6 |
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7 |
Fun 10/10: Gatorz!
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7 |
Fun 10/10: Gatorz!
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8 |
Diff 5/7: porc allowed
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8 |
Diff 5/7: porc allowed
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9 |
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10 |
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10 |
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11 |
Planet Cadentem on the other hand just felt like a boring slugfest. Spam badgers and win. I suppose that was the idea of the mission though. Giving the AI more defenses or units doesn't change the difficulty. One possible way of making it harder/more interesting might be the addition of a superweapon that has to be destroyed before it is completed.
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11 |
Planet Cadentem on the other hand just felt like a boring slugfest. Spam badgers and win. I suppose that was the idea of the mission though. Giving the AI more defenses or units doesn't change the difficulty. One possible way of making it harder/more interesting might be the addition of a superweapon that has to be destroyed before it is completed.
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12 |
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13 |
Fun 1/5: felt like a team game
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13 |
Fun 1/5: felt like a team game
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14 |
Diff
1/10:
Spam
badgers,
win.
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14 |
Diff
1/10:
Spam
badgers,
win.
The
only
challenge
is
in
the
first
3
minutes
where
you
should
make
sure
not
to
get
overrun.
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