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Campaign Feedback - Shieldbots and Caretaker

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Date Editor Before After
11/14/2017 11:19:40 PMGBrankAdminDeinFreund before revert after revert
11/14/2017 11:18:13 PMGBrankAdminDeinFreund before revert after revert
11/14/2017 11:15:07 PMGBrankAdminDeinFreund before revert after revert
11/14/2017 11:14:11 PMGBrankAdminDeinFreund before revert after revert
11/14/2017 11:13:10 PMGBrankAdminDeinFreund before revert after revert
Before After
1 Zooph V5 (Brutal): 1 Zooph V5 (Brutal):
2 The description says I can morph cornea to iris, but the morph is locked. 2 The description says I can morph cornea to iris, but the morph is locked.
3 \n 3 \n
4 The mission itself was really cool! Huge enemy armies coming in just to be completely trashed by attrition. At first I didn't think I would have a chance. I won with all bonus objectives in 15 minutes. Tbh, I didn't use any roaches and just exploded 20 roaches in my base for the objective :| I'm sure it would be even more fun when using those, but I wanted to maximize attrition. 4 The mission itself was really cool! Huge enemy armies coming in just to be completely trashed by attrition. At first I didn't think I would have a chance. I won with all bonus objectives in 15 minutes. Tbh, I didn't use any roaches and just exploded 20 roaches in my base for the objective :| I'm sure it would be even more fun when using those, but I wanted to maximize attrition early on.
5 \n 5 \n
6 Diff 5/9: Major initial army disadvantage. Turned out to be rather easy but I might've been lucky. 6 Diff 5/9: Major initial army disadvantage. Turned out to be rather easy but I might've been lucky.
7 Fun 5/5: Lots of enemies to kill and reclaim. Cloaked roaches! Short mission with tons of action. 7 Fun 5/5: Lots of enemies to kill and reclaim. Cloaked roaches! Short mission with tons of action.
8 \n 8 \n
9 If the difficulty was supposed to be harder, the enemy would need much better eco to keep up its production. I'd also add in some pillager and firewalker. An added dante after 5 minutes would be interesting as well. 9 If the difficulty was supposed to be harder, the enemy would need much better eco to keep up its production. I'd also add in some pillager and firewalker. An added dante after 5 minutes would be interesting as well.
10 \n 10 \n
11 \n 11 \n
12 Just a general suggestion: Would it be possible to display progress of the objectives? Especially for the numeric ones it would be nice if you didn't have to keep count yourself. 12 Just a general suggestion: Would it be possible to display progress of the objectives? Especially for the numeric ones it would be nice if you didn't have to keep count yourself.