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A more relevant critique of the presented concept is that it has many things that Hunter does not need (multiple forward-only torpedo launchers) and doesn't have the things that are necessary (a rotating turret!).
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A more relevant critique of the presented concept is that it has many things that Hunter does not need (multiple forward-only torpedo launchers) and doesn't have the things that are necessary (a rotating turret!).
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I would also suggest keeping its current length/width aspect ratio. Long narrow units are generally bad in Spring, so best avoid it if you can. The catamaran hull designs from the mojjj's second link seem like they would help with that, but i don't think it should try to shoot the torps between its hulls; just keep the above-deck turret.
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I would also suggest keeping its current length/width aspect ratio. Long narrow units are generally bad in Spring, so best avoid it if you can. The catamaran hull designs from the mojjj's second link seem like they would help with that, but i don't think it should try to shoot the torps between its hulls; just keep the above-deck turret.
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Another thing that would be good to have would be a visible torpedo in the torp gun thing, which then disappears when the actual projectile is launched. See the missiles on Cutter and Impaler for an example of this.
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Another thing that would be good to have would be a visible torpedo in the torp gun thing, which then disappears when the actual projectile is launched. See the missiles on Cutter and Impaler for an example of this.
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