1 |
I realized while I was playing a game against a person who was playing for the one of their first times that if somehow I built a strider, they couldn't counter it because they can't build ultimatum or Krow or anything along that line. Also they asked me how they tech up in game, I told them that there is no tech tree, and then they asked why a few build options were grayed out (I explained that they had to level up by playing multiple games).
|
1 |
I realized while I was playing a game against a person who was playing for the one of their first times that if somehow I built a strider, they couldn't counter it because they can't build ultimatum or Krow or anything along that line. Also they asked me how they tech up in game, I told them that there is no tech tree, and then they asked why a few build options were grayed out (I explained that they had to level up by playing multiple games).
|
3 |
The
game
itself
is
somewhat
balanced,
why
disrupt
it
by
making
a
noob
have
to
play
a
bunch
of
games
to
make
sure
"they
know
how
to
play"
before
they
get
access
to
"more
advanced"
stuff.
A
better
option
IMO
is
to
have
a
tutorial
mission
over
a
particular
game
mechanic
and
if
they
complete
the
mission
above
a
certain
score
(
not
to
hard,
just
show
that
they
can
use
it)
it
would
work
much
better
for
the
original
purpose,
and
not
require
them
to
play
a
game
before
they
can
unlock
the
stuff.
Just
a
thought,
forcing
people
to
play
a
short
tutor
mission
at
least
once
before
they
can
play
with
other
people
might
reduce
frustrations
a
little.
|
3 |
The
game
itself
is
somewhat
balanced,
why
disrupt
it
by
making
a
noob
have
to
play
a
bunch
of
games
to
make
sure
"they
know
how
to
play"
before
they
get
access
to
"more
advanced"
stuff.
A
better
option
IMO
is
to
have
a
tutorial
mission
over
a
particular
game
mechanic
and
if
they
complete
the
mission
above
a
certain
score
(
not
to
hard,
just
show
that
they
can
use
it)
they
would
unlock
that
item.
It
would
work
much
better
for
the
original
purpose,
and
not
require
them
to
play
games
before
they
can
unlock
the
stuff.
Just
a
thought,
forcing
people
to
play
a
short
tutor
mission
at
least
once
before
they
can
play
with
other
people
might
reduce
pro
frustrations
a
little.
|