1 |
Ungtaint
takes
a
really
long
time
to
win.
Defennding
is
not
terribly
difficult
with
the
artillery
options,
but
it
takes
forever
to
bombard
the
enemy
into
submission.
The
objectives
imply
that
after
you
deal
with
the
Shoguns,
you
should
take
out
the
geos
and
factories,
but
your
ally
never
scouts.
This
leads
to
guesswork
and
smoke-spotting
to
figure
out
where
the
geos
are
built.
If
your
ally
just
did
a
single
complete
radar
plane
flyover,
none
of
these
structures
move,
and
this
whole
problem
would
be
avoided.
All
but
one
of
the
factories
I
think
is
within
range
of
your
bertha
hill
too,
which
is
a
little
frustrating.
|
1 |
Ungtaint
takes
a
really
long
time
to
win.
Defennding
is
not
terribly
difficult
with
the
artillery
options,
but
it
takes
forever
to
bombard
the
enemy
into
submission.
The
objectives
imply
that
after
you
deal
with
the
Shoguns,
you
should
take
out
the
geos
and
factories,
but
your
ally
never
scouts.
This
leads
to
guesswork
and
smoke-spotting
to
figure
out
where
the
geos
are
built.
If
your
ally
just
did
a
single
complete
radar
plane
flyover,
none
of
these
structures
move,
and
this
whole
problem
would
be
avoided.
All
but
one
of
the
factories
I
think
is
within
range
of
your
bertha
hill
too,
which
is
a
little
frustrating.
I
ended
up
with
8+
Berthas,
and
even
they
were
really
not
effective
in
turning
the
tide
of
the
battle
when
firing
at
the
front
lines.
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2 |
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2 |
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3 |
It's also quite possible to get to this mission without any AA, which means you just lose your Berthas and makes this mission impossible. It's a good excuse to go back and get AA and maybe we should expect players to lose and realize they need to go do this, but if defending against bralwers with Defender is a big ask.
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3 |
It's also quite possible to get to this mission without any AA, which means you just lose your Berthas and makes this mission impossible. It's a good excuse to go back and get AA and maybe we should expect players to lose and realize they need to go do this, but if defending against bralwers with Defender is a big ask.
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4 |
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4 |
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5 |
Old Kam is similiar. You get a radar plane flyover here, which is so immensely helpful, but then it's about squinting into the darkness (fog of war may be too dark on some maps, or honestly, too dark generally). A lot of my time was spent blind-firing at terra platforms, and I totally missed some of the Cerberuses and had to triangulate them from their projectiles. That's like, a useful skill but more something you should do in a mission more dedicated to it, with less noise going on. It's just a little too frustrating here.
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5 |
Old Kam is similiar. You get a radar plane flyover here, which is so immensely helpful, but then it's about squinting into the darkness (fog of war may be too dark on some maps, or honestly, too dark generally). A lot of my time was spent blind-firing at terra platforms, and I totally missed some of the Cerberuses and had to triangulate them from their projectiles. That's like, a useful skill but more something you should do in a mission more dedicated to it, with less noise going on. It's just a little too frustrating here.
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6 |
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6 |
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7 |
On the whole, having artillery focused missions without a good way to scout. Even the sniper mission is a bit this way, it tells you to scout with cons, which is a nice tip, but kind of hard to do but it'd be really nice to have.. maybe the AA bot to scout here? Another chance to get AA.
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7 |
On the whole, having artillery focused missions without a good way to scout. Even the sniper mission is a bit this way, it tells you to scout with cons, which is a nice tip, but kind of hard to do but it'd be really nice to have.. maybe the AA bot to scout here? Another chance to get AA.
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