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Campaign Feedback - Planes, Artillery and Scorpion

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Date Editor Before After
12/18/2017 9:30:33 PMAUrankAdminSaktoth before revert after revert
Before After
1 Ungtaint takes a really long time to win. Defennding is not terribly difficult with the artillery options, but it takes forever to bombard the enemy into submission. The objectives imply that after you deal with the Shoguns, you should take out the geos and factories, but your ally never scouts. This leads to guesswork and smoke-spotting to figure out where the geos are built. If your ally just did a single complete radar plane flyover, none of these structures move, and this whole problem would be avoided. All but one of the factories I think is within range of your bertha hill too, which is a little frustrating. 1 Ungtaint takes a really long time to win. Defennding is not terribly difficult with the artillery options, but it takes forever to bombard the enemy into submission. The objectives imply that after you deal with the Shoguns, you should take out the geos and factories, but your ally never scouts. This leads to guesswork and smoke-spotting to figure out where the geos are built. If your ally just did a single complete radar plane flyover, none of these structures move, and this whole problem would be avoided. All but one of the factories I think is within range of your bertha hill too, which is a little frustrating. I ended up with 8+ Berthas, and even they were really not effective in turning the tide of the battle when firing at the front lines.
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3 It's also quite possible to get to this mission without any AA, which means you just lose your Berthas and makes this mission impossible. It's a good excuse to go back and get AA and maybe we should expect players to lose and realize they need to go do this, but if defending against bralwers with Defender is a big ask. 3 It's also quite possible to get to this mission without any AA, which means you just lose your Berthas and makes this mission impossible. It's a good excuse to go back and get AA and maybe we should expect players to lose and realize they need to go do this, but if defending against bralwers with Defender is a big ask.
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5 Old Kam is similiar. You get a radar plane flyover here, which is so immensely helpful, but then it's about squinting into the darkness (fog of war may be too dark on some maps, or honestly, too dark generally). A lot of my time was spent blind-firing at terra platforms, and I totally missed some of the Cerberuses and had to triangulate them from their projectiles. That's like, a useful skill but more something you should do in a mission more dedicated to it, with less noise going on. It's just a little too frustrating here. 5 Old Kam is similiar. You get a radar plane flyover here, which is so immensely helpful, but then it's about squinting into the darkness (fog of war may be too dark on some maps, or honestly, too dark generally). A lot of my time was spent blind-firing at terra platforms, and I totally missed some of the Cerberuses and had to triangulate them from their projectiles. That's like, a useful skill but more something you should do in a mission more dedicated to it, with less noise going on. It's just a little too frustrating here.
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7 On the whole, having artillery focused missions without a good way to scout. Even the sniper mission is a bit this way, it tells you to scout with cons, which is a nice tip, but kind of hard to do but it'd be really nice to have.. maybe the AA bot to scout here? Another chance to get AA. 7 On the whole, having artillery focused missions without a good way to scout. Even the sniper mission is a bit this way, it tells you to scout with cons, which is a nice tip, but kind of hard to do but it'd be really nice to have.. maybe the AA bot to scout here? Another chance to get AA.