1 |
Or you can waste the puppy using a flea, the only raider which can cost-effectively waste a puppy.
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1 |
Or you can waste the puppy using a flea, the only raider which can cost-effectively waste a puppy.
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2 |
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2 |
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3 |
In fact, Venom + Flea is exactly the same cost as Pyro.
|
3 |
In fact, Venom + Flea is exactly the same cost as Pyro.
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4 |
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4 |
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5 |
Okay
lets
assume
everyone
has
perfect
micro.
He
splits
and
jumps
both
his
pyros
(
and
doesn't
jump
them
both
at
the
same
time
onto
on
spot
like
most
players
do)
so
you
can't
EMP
them
both
with
one
venom.
That
means
you
need
2
venoms,
leaving
you
with
4
fleas
in
cost.
You
waste
the
puppy
using
one
flea
(
Though
with
perfect
micro
he
holdfires
the
puppy,
in
which
case
we
can
assume
you're
holdfiring
the
venoms
and
targeting
the
pyros,
in
which
case
puppy
wasting
shots
isn't
an
issue)
,
leaving
3
in
reserve,
burrowed,
so
the
pyro
can't
possibly
kill
them
before
it's
stunned.
Once
the
pyros
are
stunned
this
gives
you
more
than
enough
time
to
set
the
fleas
up
and
kill
them.
Even
IF
you
screw
up
(
but
you
won't,
perfect
micro
remember?)
and
one
of
your
fleas
gets
EMP'd
(
they
actually
have
enough
range
if
you
make
sure
you
plant
them
at
max
range
to
stay
outside
the
AoE)
,
you
can
attack
ground
next
to
the
pyro
and
away
from
the
flea
to
get
it
un-stunned
(
I
saw
Godde
doing
this
and
know
Google
does
it
so
surely
you're
capable)
.
|
5 |
Okay
lets
assume
everyone
has
perfect
micro.
He
splits
and
jumps
both
his
pyros
(
and
doesn't
jump
them
both
at
the
same
time
onto
one
spot
like
most
players
do)
so
you
can't
EMP
them
both
with
one
venom.
That
means
you
need
2
venoms,
leaving
you
with
4
fleas
in
cost.
You
waste
the
puppy
using
one
flea
(
Though
with
perfect
micro
he
holdfires
the
puppy,
in
which
case
we
can
assume
you're
holdfiring
the
venoms
and
targeting
the
pyros,
in
which
case
puppy
wasting
shots
isn't
an
issue)
,
leaving
3
in
reserve,
burrowed,
so
the
pyro
can't
possibly
kill
them
before
it's
stunned.
Once
the
pyros
are
stunned
this
gives
you
more
than
enough
time
to
set
the
fleas
up
and
kill
them.
Even
IF
you
screw
up
(
but
you
won't,
perfect
micro
remember?)
and
one
of
your
fleas
gets
EMP'd
(
they
actually
have
enough
range
if
you
make
sure
you
plant
them
at
max
range
to
stay
outside
the
AoE)
,
you
can
attack
ground
next
to
the
pyro
and
away
from
the
flea
to
get
it
un-stunned
(
I
saw
Godde
doing
this
and
know
Google
does
it
so
surely
you're
capable)
.
|
6 |
\n
|
6 |
\n
|
7 |
Even if you lose a venom you can move the first venom to block the pyros line of fire using the first stunned pyro, and when the other pyro moves past the stunned pyro, he gets caught in the AoE.
|
7 |
Even if you lose a venom you can move the first venom to block the pyros line of fire using the first stunned pyro, and when the other pyro moves past the stunned pyro, he gets caught in the AoE.
|
8 |
\n
|
8 |
\n
|
9 |
I just tested and a Venom loses less than 50% hp vs a pyro, so you won't even lose a single venom!
|
9 |
I just tested and a Venom loses less than 50% hp vs a pyro, so you won't even lose a single venom!
|
10 |
\n
|
10 |
\n
|
11 |
There. You killed 2 pyro's and a puppy and only lost 20 cost.... why do you even bother with this stuff.
|
11 |
There. You killed 2 pyro's and a puppy and only lost 20 cost.... why do you even bother with this stuff.
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