Post edit history
Map Shimmershore vBeta4
Before | After | ||
---|---|---|---|
1 | I don't think the mosaic tile detailing is suitable for the shallows. Would rather see the RGB noise return but applied to specular map instead of diffuse. | 1 | I don't think the mosaic tile detailing is suitable for the shallows. Would rather see the RGB noise return but applied to specular map instead of diffuse. |
2 | \n | 2 | \n |
3 | The sand_111_highpass_dnts I used on gecko should be suitable for the shallows. If not consider browsing beheriths DNTS pack here: http://beherith. eat-peet. net/stuff/nobiax_spring_dnts/nobiax_spring_dnts. html | 3 | The sand_45_highpass_dnts I used on gecko should be suitable for the shallows. If not consider browsing beheriths DNTS pack here: http://beherith. eat-peet. net/stuff/nobiax_spring_dnts/nobiax_spring_dnts. html |