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Banshee balance state

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Date Editor Before After
3/13/2018 3:02:12 AMAUrankAdminSaktoth before revert after revert
Before After
1 Locust is one of the few Gunships that really feels like it fits into the land unit RPS structure. It's a really great raider, amazing versus units with slow projectiles or undefended bases, but dies to LLT's and riots (You don't necessarily need dedicated AA to beat it, which is nice, anything that beats raiders will do). 1 Locust is one of the few Gunships that really feels like it fits into the land unit RPS structure. It's a really great raider, amazing versus units with slow projectiles or undefended bases, but dies to LLT's and riots (You don't necessarily need dedicated AA to beat it, which is nice, anything that beats raiders will do).
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3 It can really mess people up if there is no air game, as it's all-terrain and extreme speed makes it able to avoid most defenses and hit right in the heart of the eco. But if there is a plane player or dedicated AA, it's only really usable as a fast-response defensive unit versus Sycthes or other deep raiders ( Where it still verymuch excels, nothing is better at scythe hunting) . 3 It can really mess people up if there is no air game, as the all-terrain and extreme speed makes it able to avoid most defenses and hit right in the heart of the eco. But if there is a plane player or dedicated AA, it's only really usable as a fast-response defensive unit versus Sycthes or other deep raiders ( Where it still verymuch excels, nothing is better at scythe hunting) .
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5 So, if there are no planes and you started/switched gunships, Locust is a great opening to hit their eco hard and decisively. If the enemy has planes, you should probably pick Harpy instead though: That's just the matchup. 5 So, if there are no planes and you started/switched gunships, Locust is a great opening to hit their eco hard and decisively. If the enemy has planes, you should probably pick Harpy instead though: That's just the matchup.
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7 Here is a game where I made one Locust as an early raider and it worked pretty well: http://zero-k.info/Battles/Detail/481372 7 Here is a game where I made one Locust as an early raider and it worked pretty well: http://zero-k.info/Battles/Detail/481372
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9 It would have worked much better and taken out a tonne of mexes too if I had have not abandoned it to go micro my Rapiers, but it forced much more than its cost in AA from the enemy. I probably could have just kept pumping Locusts once I had established there was no plane player as well, and permanently locked down their rear with them. 9 It would have worked much better and taken out a tonne of mexes too if I had have not abandoned it to go micro my Rapiers, but it forced much more than its cost in AA from the enemy. I probably could have just kept pumping Locusts once I had established there was no plane player as well, and permanently locked down their rear with them.
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11 It's a gamble to start it in team games though because it does tend to die to fighters which is why it's often avoided. 11 It's a gamble to start it in team games though because it does tend to die to fighters which is why it's often avoided.