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B492957 2 on Hide_and_Seek_v03 (Multiplayer)

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Date Editor Before After
3/29/2018 11:35:37 AMEErankAdminAnarchid before revert after revert
3/29/2018 11:35:09 AMEErankAdminAnarchid before revert after revert
3/29/2018 11:33:32 AMEErankAdminAnarchid before revert after revert
3/29/2018 11:33:08 AMEErankAdminAnarchid before revert after revert
Before After
1 [quote]1: Reasonably good raiders. 1 [quote]1: Reasonably good raiders.
2 The raiders need to be able to deal significant damage if they get in, and ideally push past lighter defenses. Glaive, bandit, scorcher, these are the only ones that really function like you would want for this. [/quote] 2 The raiders need to be able to deal significant damage if they get in, and ideally push past lighter defenses. Glaive, bandit, scorcher, these are the only ones that really function like you would want for this. [/quote]
3 Most other factories don't even really have raiders, they have duck-taped abominations with various leveler sidearms which pretend to be raiders while mostly being the opposite. They're bad at actual raiding - but they're make up for it by being good at killing the other raiders. 3 Most other factories don't even really have raiders, they have duck-taped abominations with various leveler sidearms which pretend to be raiders while mostly being the opposite. They're bad at actual raiding - but they're make up for it by being good at killing the other raiders.
4 \n 4 \n
5 Blitz, Kodachi, Dagger, Duck: massive alpha, low DPS. Good for killing raiders by instagibbing them and going away to recharge. Bad for raiding once you got through because eco can't run or shoot back anyway. 5 Blitz, Kodachi, Dagger, Duck: massive alpha, low DPS. Good for killing raiders by instagibbing them and going away to recharge. Bad for raiding once you got through because eco can't run or shoot back anyway.
6 \n 6 \n
7 Kodachi, Pyro, Dagger, Archer: meaningful AOE, mostly low DPS. Good at killing raiders en masse. Bad at raiding, because mexes rarely clump hard enough to take damage from AoE. 7 Kodachi, Pyro, Dagger, Archer: meaningful AOE, mostly low DPS. Good at killing raiders en masse. Bad at raiding, because mexes rarely clump hard enough to take damage from AoE.
8 \n 8 \n
9 Flea is almost good now with its range buff allowing it to fight and kill many things. It's actually bad at killing raiders, and super good at doing dps/cost to economy. But it's way too weak against even lightest defences to serve as a true raider on its own. And it would be horrible if flea was a true raider as-is. 9 Flea is almost good now with its range buff allowing it to fight and kill many things. It's actually bad at killing raiders, and super good at doing dps/cost to economy. But it's way too weak against even lightest defences to serve as a true raider on its own. And it would be horrible if flea was a true raider as-is.
10 \n 10 \n
11 [quote]Nothing is as un-interactive as bullshit skirmisher wars. [/quote] 11 [quote]I'd also note that cl/sh/lv dont have dominating skirmishers with leveler side-arms. Nothing is as un-interactive as bullshit skirmisher wars. [/quote]
12 Well. Maybe they do now, huh? Domi and Rogue were both buffed recently. And someone complained about sniper spam. Though i guess all of that is simply not comparable to Scalpel or Firewalker. 12 Well. Maybe they do now, huh? Domi and Rogue were both buffed recently. And someone complained about sniper spam. Though i guess all of that is simply not comparable to Scalpel or Firewalker.