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MatchMaker Meta Meta Map Mapping

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Date Editor Before After
3/31/2018 10:31:25 PMSErankGodde before revert after revert
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1 I think raider micro is simply much more taxing for the human to do on Hide and Seek than it is on CCR. When you are controlling Glaives in a lane, you have to watch over them constantly as you are running into an unknown amount of defenses and enemy raiders. You have to quickly decide if you fight or flee and what the priority targets are. Maybe you can get that Con and mexes with your Glaives before you get surrounded and pounded by Bandits. 1 I think raider micro is simply much more taxing for the human to do on Hide and Seek than it is on CCR. When you are controlling Glaives in a lane, you have to watch over them constantly as you are running into an unknown amount of defenses and enemy raiders. You have to quickly decide if you fight or flee and what the priority targets are. Maybe you can get that Con and mexes with your Glaives before you get surrounded and pounded by Bandits.
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3 Raiding on CCR is arguably much simpler as it is mostly done in consolidated pushes where you have radar cover near your expansions. The best expansion direction is arguably in the middle of the map as it allows you to spot incoming units on radar and then choose where you reinforce with your own raiders. There is usually only 1 reinforcement line on CCR and you don't have to really dedicate units to different lanes which you are forced to on Hide and Seek. If you face bad odds when you are trying to raid on CCR, you can simply retreat and consolidate your forces further back which isn't really possible on Hide and Seek. 3 Raiding on CCR is arguably much simpler as it is mostly done in consolidated pushes where you have radar cover near your expansions. The best expansion direction is arguably in the middle of the map as it allows you to spot incoming units on radar and then choose where you reinforce with your own raiders. There is usually only 1 reinforcement line on CCR and you don't have to really dedicate units to different lanes which you are forced to on Hide and Seek. If you face bad odds when you are trying to raid on CCR, you can simply retreat and consolidate your forces further back which isn't really possible on Hide and Seek.
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5 Making good raiding AI isn't easy. It is more than just trying to kite the enemy Scorchers with your Scorchers while trying to take minimum damage. It is maneuvering that gives enough time for your cons to make defences. It is scouting enemy defences and expecting where the enemy will be. It is diverting enemy units so that you local fire superiority in other areas. It is sacrificing units to deny mexes from the enemy. 5 Making good raiding AI isn't easy. It is more than just trying to kite the enemy Scorchers with your Scorchers while trying to take minimum damage. It is maneuvering that gives enough time for your cons to make defences. It is scouting enemy defences and expecting where the enemy will be. It is diverting enemy units so that you have local fire superiority in other areas. It is sacrificing units to deny mexes from the enemy.
6 If you can write an AI to automate raiding on CCR, that AI would be even better on Hide and Seek where there are simply more lanes to keep track of, faster reaction time needed as you face unknown forces in their respective lanes. Choosing, between fight and flight, between sacrifice or unit preservation and choosing the priority targets. 6 If you can write an AI to automate raiding on CCR, that AI would be even better on Hide and Seek where there are simply more lanes to keep track of and faster reaction time needed as you face unknown forces in their respective lanes. Choosing, between fight and flight, between sacrifice or unit preservation and choosing the priority targets.