Loading...
  OR  Zero-K Name:    Password:   

Post edit history

Campaign Feedback - Spiders and Ships

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
4/18/2018 3:38:25 PMUSrankShadowWolfTJC before revert after revert
4/16/2018 5:58:48 AMUSrankShadowWolfTJC before revert after revert
Before After
1 - Quora Rosia Dyo ( Easy) : Not a bad introduction to using spiders. The Recluses and Redbacks proved useful for making an early push to the enemy's southeastern base's factory, which I was able to take out within just 3 minutes. Afterwards, I was able to finish off the remaining enemy commander and factories in maybe 6 minutes as I kept churning out Recluses, and using the Redbacks to protect the Recluses from enemy raiders ( and the enemy commander's drones) . 1 - Quora Rosia Dyo ( Easy) : [spoiler]Not a bad introduction to using spiders. The Recluses and Redbacks proved useful for making an early push to the enemy's southeastern base's factory, which I was able to take out within just 3 minutes. Afterwards, I was able to finish off the remaining enemy commander and factories in maybe 6 minutes as I kept churning out Recluses, and using the Redbacks to protect the Recluses from enemy raiders ( and the enemy commander's drones) . [/spoiler]
2 \n 2 \n
3 - Hastus ( Easy) : When I started this mission, I was afraid that whatever Hermits I'd use would be ambushed by Fleas, and that I'd have to use the Venoms to deal with them, so I creeped up radar towers on the mountaintops to help with vision. Thankfully, however, all I had to deal with were the enemy's own Hermits and Venoms ( plus the enemy commander) , which seemed to work well together, with the Venoms stunning more mobile forces for the heavy-hitting Hermits to quickly finish them off for good. I wasn't aware that the enemy defenses at the Interception Network were so lackluster, so I probably could've won in much less than the 7 minutes that it took me to finish the mission had I rushed with my commander instead of cautiously-advancing with my commander. While I started to build Recluses, Redbacks, and Venoms to supplement my force of Hermits after I had built 12 of them, by then, the mission was almost finished, as my Hermits, plus my 2 starting Venoms, were able to make a push to the enemy's base. 3 - Hastus ( Easy) : [spoiler]When I started this mission, I was afraid that whatever Hermits I'd use would be ambushed by Fleas, and that I'd have to use the Venoms to deal with them, so I creeped up radar towers on the mountaintops to help with vision. Thankfully, however, all I had to deal with were the enemy's own Hermits and Venoms ( plus the enemy commander) , which seemed to work well together, with the Venoms stunning more mobile forces for the heavy-hitting Hermits to quickly finish them off for good. I wasn't aware that the enemy defenses at the Interception Network were so lackluster, so I probably could've won in much less than the 7 minutes that it took me to finish the mission had I rushed with my commander instead of cautiously-advancing with my commander. While I started to build Recluses, Redbacks, and Venoms to supplement my force of Hermits after I had built 12 of them, by then, the mission was almost finished, as my Hermits, plus my 2 starting Venoms, were able to make a push to the enemy's base. [/spoiler]
4 \n 4 \n
5 - Old Falsell ( Easy) : At 1st, I thought that I would have to fend off large waves of enemies, but nope, turns out that, despite being "outnumbered", I could just push onwards to the enemy Geothermal Generators with my Crabs ( escorted by some Redbacks to take care of enemies that got too close) without having to worry much about being attacked by anything more significant than lone raiders. Although I did lose a couple Crabs due to negligence on my part, I was able to destroy an enemy factory in about 3 minutes, and finish the mission within 10 minutes. 5 - Old Falsell ( Easy) : [spoiler]At 1st, I thought that I would have to fend off large waves of enemies, but nope, turns out that, despite being "outnumbered", I could just push onwards to the enemy Geothermal Generators with my Crabs ( escorted by some Redbacks to take care of enemies that got too close) without having to worry much about being attacked by anything more significant than lone raiders. Although I did lose a couple Crabs due to negligence on my part, I was able to destroy an enemy factory in about 3 minutes, and finish the mission within 10 minutes. [/spoiler]