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Campaign Feedback - Paladin, Detriment and Superweapons

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Date Editor Before After
5/6/2018 1:24:43 AMUSrankShadowWolfTJC before revert after revert
Before After
1 Caderical (Easy): 1 Caderical (Easy):
2 [spoiler]As daunting as it might seem at 1st to have to face against an enemy superweapon that's out of range of your own superweapon, it really wasn't too difficult for me to deal with quickly, since I could opt to sneak in some Scythes to destroy the enemy Zenith (just as I did to destroy the Big Bertha on Thibella), so long as I micromanaged them so that they avoid getting detected. Luckily, I started with a Cloakbot Factory. 2 [spoiler]As daunting as it might seem at 1st to have to face against an enemy superweapon that's out of range of your own superweapon, it really wasn't too difficult for me to deal with quickly, since I could opt to sneak in some Scythes to destroy the enemy Zenith (just as I did to destroy the Big Bertha on Thibella), so long as I micromanaged them so that they avoid getting detected. Luckily, I started with a Cloakbot Factory.
3 \n 3 \n
4 As for taking care of the enemy Paladins, I opted to focus on building Phantoms and Krows to counter them, since they both pack a serious punch that can devastate even striders. (Note that Krows are at a significant risk of being stunlocked by a Paladin, so I'd recommend bringing multiple Krows.) Although I also started with a Tank and Spider Factory, I didn't think Crabs or even Cyclopses or Widows would be a good counter against Paladins. Also, as tempting as it might've been to swarm Paladins with Fleas, I'm afraid that the enemy would escort its Paladins with units with anti-swarm capabilities. 4 As for taking care of the enemy Paladins, I opted to focus on building Phantoms and Krows to counter them, since they both pack a serious punch that can devastate even striders. (Note that Krows are at a significant risk of being stunlocked by a Paladin, so I'd recommend bringing multiple Krows.) Although I also started with a Tank and Spider Factory, I didn't think Crabs or even Cyclopses or Widows would be a good counter against Paladins. Also, as tempting as it might've been to swarm Paladins with Fleas, I'm afraid that the enemy would escort its Paladins with units with anti-swarm capabilities.
5 \n 5 \n
6 That was my plan, though somehow, my starting forces were able to destroy the 1st Paladin on their own. However, the enemy had beaten down most of my starting forces, while reinforcements were slow, so I decided to finish off the 2nd Paladin with my Zenith. 6 That was my plan, though somehow, my starting forces were able to destroy the 1st Paladin on their own. However, the enemy had beaten down most of my starting forces, while reinforcements were slow, so I decided to finish off the 2nd Paladin with my Zenith.
7 \n 7 \n
8 Once the enemy Zenith and Paladins were defeated, I had free reign to gradually push back the enemy forces with my Phantoms, Catapults, and Krows, and reclaim all the countless space rocks that my Zenith, along with the enemy's Zenith, dumped onto the battlefield. Since the enemy had an Artemis at their base, I couldn't use the Krows to go on a rampage inside the enemy's base, which left the task of assaulting the enemy base to my Phantoms and Catapults. (I also switched production from Krows to Catapults.) However, I had to keep one of the enemy's Singularity Reactors alive until my Commander finished building a 2nd superweapon to complete my objective (assisted by dozens of constructors that I had built for reclaiming purposes). In the meantime, I had a few Krows, and the Zenith, on standby in case the enemy sent more striders my way. 8 Once the enemy Zenith and Paladins were defeated, I had free reign to gradually push back the enemy forces with my Phantoms, Catapults, and Krows, and reclaim all the countless space rocks that my Zenith, along with the enemy's Zenith, dumped onto the battlefield. Since the enemy had an Artemis at their base, I couldn't use the Krows to go on a rampage inside the enemy's base, which left the task of assaulting the enemy base to my Phantoms and Catapults. (I also switched production from Krows to Catapults.) However, I had to keep one of the enemy's Singularity Reactors alive until my Commander finished building a 2nd superweapon to complete my objective (assisted by dozens of constructors that I had built for reclaiming purposes). In the meantime, I had a few Krows, and the Zenith, on standby in case the enemy sent more striders my way.
9 [/spoiler] 9 [/spoiler]
10 Cipher (Easy):
11 [spoiler]Although I didn't have to wait for long to bring my Starlight online, and although taking out the Disco Rave Party with it shouldn't be a problem, what took me so long to finally spot the Disco Rave Party was because the enemy had so much anti-air that my 1st 2 waves of suicidal Owls couldn't penetrate deep enough into the enemy base to spot it before they went down. It took a flyby from some afterburning Swifts to finally reveal its location.
12 \n
13 Until I could finally take out the enemy superweapon, I decided that I would build up a force of Funnelwebs to make a push towards the enemy's base, escorted by Lances to efficiently take out any enemy striders that they encounter. However, the Starlight ended up taking out most, if not all, of the enemy striders, along with other targets of opportunity, like Geothermals, Lucifers, Desolators, Artemis, and Chainsaws. (Sometimes, I let the Starlight pick its own targets, though it sometimes hit my own units in the process.)
14 \n
15 Overall, not too bad. Controlling the Starlight, and using it to destroy striders in mere seconds, felt like controlling the laser drill from the "StarCraft 2: Wings of Liberty" mission "The Dig". Although the mission felt long, I managed to finish it within 22 minutes. Moreover, although parts of my defensive line were open to the enemy after being bombarded by their Merlins and Disco Rave Party, thankfully, my mex count never dropped below 25.
16 [/spoiler]
17 And with that, I've gone through every mission in the game, and unlocked every technology. However, I've yet to finish every bonus objective, and I'm not sure if I'll pursue them or not.