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Is having "good" long range units healthy balance-wise?

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Date Editor Before After
5/7/2018 7:22:29 PMNZrankDouble_Helix_DNA before revert after revert
Before After
1 \n 1 \n
2 2 [quote]But uith more assaults there are less incentives to build porc[/quote]
3 [quote]But uith more assaults there are less incentives to build porc[/q]
4 Actually, most people build artilerry to break past porc because a single Stinger can inflict [i]some[/i] losses. Now the problem is, without artillery wearing them down, people [i]will build Stingers[/i] because there is [i]nothing[/i] the opponent can counter it with. It then ends up like WW1 where everyone just sits at their defensive turrets and does suicidal charges to break the other trench by rushing Assault units. 3 Actually, most people build artilerry to break past porc because a single Stinger can inflict [i]some[/i] losses. Now the problem is, without artillery wearing them down, people [i]will build Stingers[/i] because there is [i]nothing[/i] the opponent can counter it with. It then ends up like WW1 where everyone just sits at their defensive turrets and does suicidal charges to break the other trench by rushing Assault units.
5 \n 4 \n
6 But otherwise, try it out, an experiment on a test server perhaps? 5 But otherwise, try it out, an experiment on a test server perhaps?
7 \n 6 \n