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New Weapon options for Commander

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Date Editor Before After
5/16/2018 5:44:06 AMAUrankAdminAquanim before revert after revert
5/16/2018 5:19:36 AMAUrankAdminAquanim before revert after revert
5/16/2018 5:17:53 AMAUrankAdminAquanim before revert after revert
Before After
1 Well, if you're going to play to the crowd and repeat the arguments you already made by PM, I'll repost my answers too: 1 Well, if you're going to play to the crowd and repeat the arguments you already made by PM, I'll repost my answers too:
2 \n 2 \n
3 [quote]if someone has a skirmishy commander with the underwater weapon and range mods, it's particularly vulnerable to being rushed by hunters and subs, which have slow weapons burst and good dps/cost.[/quote] 3 [quote]if someone has a skirmishy commander with the underwater weapon and range mods, it's particularly vulnerable to being rushed by hunters and subs, which have slow weapons burst and good dps/cost.[/quote]
4 [quote]you're assuming riot+skirmisher mixes HAVE to be countered by other skirmishers (which there are none atm underwater), that's not the case, they can get overrun by a mob of fast units, which is what often happens to surface commander skirmishers : they get overrun by fast, short range, high dps units, or scouted by owls and bombed, even if there's noone with grizzly or lance nearby.[/quote] 4 [quote]you're assuming riot+skirmisher mixes HAVE to be countered by other skirmishers (which there are none atm underwater), that's not the case, they can get overrun by a mob of fast units, which is what often happens to surface commander skirmishers : they get overrun by fast, short range, high dps units, or scouted by owls and bombed, even if there's noone with grizzly or lance nearby.[/quote]
5 This didn't do the much flimsier and less manouverable Serpent, or the skirmisher Scallop, any good in terms of being desirable design. 5 This didn't do the much flimsier and less manouverable Serpent, or the skirmisher Scallop, any good in terms of being desirable design. Being a singular unhealthy unit didn't help the artycom either.
6 \n 6 \n
7 [quote]if it has a sizable escort of other underwater units, then someone had to pay for both things.[/quote] 7 [quote]if it has a sizable escort of other underwater units, then someone had to pay for both things.[/quote]
8 Somebody has to pay for *everything*. This isn't an argument at all in as of itself. 8 Somebody has to pay for *everything*. This isn't an argument at all in as of itself.
9 \n 9 \n
10 [quote]either way you can adjust the weapon strengths. Relatively weak weapon compared to the surface options is better than no weapon. [/quote] 10 [quote]either way you can adjust the weapon strengths. Relatively weak weapon compared to the surface options is better than no weapon. [/quote]
11 I don't see significant worth in adding a torpedo weapon that is owled for all non-degenerate usecases. 11 I don't see significant worth in adding a torpedo weapon that is owled for all non-degenerate usecases.