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1v1 Matchup data for 9th to 17th of May

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Date Editor Before After
5/22/2018 12:56:48 AMPTrankraaar before revert after revert
Before After
1 what do you consider "degenerate"? 1 what do you consider "degenerate"?
2 \n 2 \n
3 The issue is that grizzly is one of the correct archetypes that's just right to deal with most medium and heavy units without requiring complex micro management. 3 The issue is that grizzly is one of the archetypes that's just right to deal with most medium and heavy units without requiring complex micro management.
4 \n 4 \n
5 Longer ranged units are generally very fragile, and many of the expensive units are gimmicky. When you build the shorter range striders like dante or scorpion you're paying for exotic properties like the powerful manual fire weapons, burn dmg-over-time big enough to condemn small raiders and skirmishers that barely touched the fire, permastun or crazy high short range dps. 5 Longer ranged units are generally very fragile, and many of the expensive units are gimmicky. When you build the shorter range striders like dante or scorpion you're paying for exotic properties like the powerful manual fire weapons, burn dmg-over-time big enough to condemn small raiders and skirmishers that barely touched the fire, permastun or crazy high short range dps.
6 \n 6 \n
7 It often seems more effective to cherry-pick the reliable stuff from the different factories than to try and make the exotic crap work. Do snipers really need such short sight range that implies spotters and to consistently miss radar dots due to wobble? 7 It often seems more effective to cherry-pick the reliable stuff from the different factories than to try and make the exotic crap work. Do snipers really need such short sight range that implies spotters and to consistently miss radar dots due to wobble?
8 \n 8 \n
9 there's also an issue with anti air projectiles without tracking consistently missing radar dots. 9 there's also an issue with anti air projectiles without tracking consistently missing radar dots.