1 |
I
really
don't
think
we
can
draw
any
conclusions
from
games
that
are
not
2500+
and
<100
elo
difference.
Things
get
sooo
lopsided
around
~200
elo
difference
that
balance
doesn't
matter
for
shit
when
the
higher
elo
player
just
wins
due
to
being
so
much
better.
|
1 |
I
really
don't
think
we
can
draw
any
conclusions
from
games
that
are
not
2500+(
below
this
is
E-stall-K)
and
<100
elo
difference.
Things
get
sooo
lopsided
around
~200
elo
difference
that
balance
doesn't
matter
for
shit
when
the
higher
elo
player
just
wins
due
to
being
so
much
better.
|
2 |
\n
|
2 |
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|
3 |
This data would have much more validity if it adjusted for player WHR and if that caused deviation from expected winrates.
|
3 |
This data would have much more validity if it adjusted for player WHR and if that caused deviation from expected winrates.
|
|
|
4 |
\n
|
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|
5 |
Plus, with such a small sample size for each matchup, you can't honestly claim anything. Yes the winratio might be .64, but it is wrong to say that statistically and rather say its .64 +- .333 or whatever, giving a probability that the true value is in between .33 and .98 or whatever, making these numbers effectively useless.
|