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Daaaaaaaaaddy!!!!!!!!!!!!

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Date Editor Before After
6/24/2018 7:01:59 AMDErankkatastrophe before revert after revert
Before After
1 About the whole ranking and balance-discussions: 1 About the whole ranking and balance-discussions:
2 [serious) 2 [serious)
3 I played around 50 games in the last 4 days and maybe won 4 of them... 3 I played around 50 games in the last 4 days and maybe won 4 of them...
4 \n 4 \n
5 (irony) 5 (irony)
6 This is just not fun. I want a handicap system, so i can win against better players reliably. Oh and i am also afraid to loose rating, can we make it so that rating doesn´t go down when you loose? 6 This is just not fun. I want a handicap system, so i can win against better players reliably. Oh and i am also afraid to loose rating, can we make it so that rating doesn´t go down when you loose? oh and if you don´t listen to me i will give this game a negative review on steam.
7 \n 7 \n
8 (serious) 8 (serious)
9 is this a competitive game or a protectionistic kindergarden? 9 is this a competitive game or a protectionistic kindergarden?
10 \n 10 \n
11 To the players: loosing and skill-differences are part of competitive pvp-games. loosing hurts me as well and gets me into bad mood, but if you can´t stand loosing, those kind of games are maybe not the thing of choice for you. 11 To the players: loosing and skill-differences are part of competitive pvp-games. loosing hurts me as well and gets me into bad mood, but if you can´t stand loosing, those kind of games are maybe not the thing of choice for you.
12 \n 12 \n
13 To the devs: you want an anti-elitist game, fine. but why did you make it elitist BY DESIGN then? This game has such a steep learning curve that it is elitist in it´s very own fundamental structures. 13 To the devs: you want an anti-elitist game, fine. but why did you make it elitist BY DESIGN then? This game has such a steep learning curve that it is elitist in it´s very own fundamental structures.