Loading...
  OR  Zero-K Name:    Password:   

Post edit history

B592592 10 on BlueBend-v01 (Multiplayer)

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
8/6/2018 3:13:35 AMUSrankDrDuck before revert after revert
8/5/2018 11:31:31 PMUSrankDrDuck before revert after revert
Before After
1 It seemed very buggy. Was targeting the rover factory, but the scallops would not fire shotguns at it (instead seemed to sporadically fire depth charges). As already mentioned, might be related to the disarm right before. 1 It seemed very buggy. Was targeting the rover factory, but the scallops would not fire shotguns at it (instead seemed to sporadically fire depth charges). As already mentioned, might be related to the disarm right before.
2 \n 2 \n
3 My experience has been that scallops will fire shotgun if both the scallop and the target are ( at least partially) above water. Depth charges are fired if the target ( but necessarily the scallop) are at least partially in water. ( I imagine a scallop on a surfboard would have been an interesting combination versus ships or hover. ) It almost seemed like the scallops were shooting at some targets that the AI thought was below the water line. 3 My experience has been that scallops will fire shotgun if both the scallop and the target are ( at least partially) above water. Depth charges are fired if the target ( but necessarily the scallop) are at least partially in water. ( I imagine a scallop on a surfboard was an interesting combination versus ships or hover back when surfboard was in the ship factory. ) It almost seemed like the scallops were shooting at some targets that the AI thought was below the water line.
4 \n 4 \n
5 \n 5 \n