Loading...
  OR  Zero-K Name:    Password:   

Post edit history

Limit reclaim speed to what you can use

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
10/5/2018 8:58:38 AMUSrank[GBC]1v0ry_k1ng before revert after revert
Before After
1 this surely only applies to 1v1, since in teamgame the excess is shared to your team which is a good thing* 1 this surely only applies to 1v1, since in teamgame the excess is shared to your team which is a good thing*
2 \n 2 \n
3 and then only to certain circumstances in 1v1 3 and then only to certain circumstances in 1v1
4 \n 4 \n
5 I am all for making the interface and unit AI do things automatically where there is no decision involved, just busywork - but reclaiming entails a fairly sophisticated path of reasoning. 5 I am all for making the interface and unit AI do things automatically where there is no decision involved, just busywork - but reclaiming entails a fairly sophisticated path of reasoning.
6 \n 6 \n
7 eg. 7 eg.
8 \n 8 \n
9 Can I share to team-mates? Do I want to share to team mates? 9 Can I share to team-mates? Do I want to share to team mates?
10 Do I need to clear these wrecks before enemy takes them? 10 Do I need to clear these wrecks before enemy takes them?
11 Do I need to clear these wrecks for nameplate purposes ( zombies?) 11 Do I need to clear these wrecks for gameplay ( zombies? pathing?)
12 Am I reclaiming an enemy nanoframe? 12 Am I reclaiming an enemy nanoframe?
13 \n 13 \n
14 I think just a flashing BUILD MORE STORAGE would do the job. 14 I think just a flashing BUILD MORE STORAGE would do the job.