1 |
this surely only applies to 1v1, since in teamgame the excess is shared to your team which is a good thing*
|
1 |
this surely only applies to 1v1, since in teamgame the excess is shared to your team which is a good thing*
|
2 |
\n
|
2 |
\n
|
3 |
and then only to certain circumstances in 1v1
|
3 |
and then only to certain circumstances in 1v1
|
4 |
\n
|
4 |
\n
|
5 |
I am all for making the interface and unit AI do things automatically where there is no decision involved, just busywork - but reclaiming entails a fairly sophisticated path of reasoning.
|
5 |
I am all for making the interface and unit AI do things automatically where there is no decision involved, just busywork - but reclaiming entails a fairly sophisticated path of reasoning.
|
6 |
\n
|
6 |
\n
|
7 |
eg.
|
7 |
eg.
|
8 |
\n
|
8 |
\n
|
9 |
Can I share to team-mates? Do I want to share to team mates?
|
9 |
Can I share to team-mates? Do I want to share to team mates?
|
10 |
Do I need to clear these wrecks before enemy takes them?
|
10 |
Do I need to clear these wrecks before enemy takes them?
|
11 |
Do
I
need
to
clear
these
wrecks
for
nameplate
purposes
(
zombies?)
|
11 |
Do
I
need
to
clear
these
wrecks
for
gameplay
(
zombies?
pathing?)
|
12 |
Am I reclaiming an enemy nanoframe?
|
12 |
Am I reclaiming an enemy nanoframe?
|
13 |
\n
|
13 |
\n
|
14 |
I think just a flashing BUILD MORE STORAGE would do the job.
|
14 |
I think just a flashing BUILD MORE STORAGE would do the job.
|