Post edit history
Cyclops hit graphic and AoE mismatch?
Before | After | ||
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1 | making sense matters! | 1 | making sense matters! |
2 | \n | 2 | \n |
3 | Current AOE radius is 16. If you increase the aoe to something like a emissary aoe (48, leveler aoe is 72), it'll become decent at killing small units. | 3 | Current AOE radius is 16. If you increase the aoe to something like a emissary aoe (48, leveler aoe is 72), it'll become decent at killing small units. |
4 | \n | ||
5 | If they increase the aoe but use an extra slow-only explosion, it could also become reasonably effective at killing or crippling groups of small units. That would conflict with its purpose if it's meant to be cost-optimized as an anti-heavy. |