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Cyclops hit graphic and AoE mismatch?

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Date Editor Before After
10/13/2018 3:35:38 PMPTrankraaar before revert after revert
Before After
1 making sense matters! 1 making sense matters!
2 \n 2 \n
3 Current AOE radius is 16. If you increase the aoe to something like a emissary aoe (48, leveler aoe is 72), it'll become decent at killing small units. 3 Current AOE radius is 16. If you increase the aoe to something like a emissary aoe (48, leveler aoe is 72), it'll become decent at killing small units.
4 \n
5 If they increase the aoe but use an extra slow-only explosion, it could also become reasonably effective at killing or crippling groups of small units. That would conflict with its purpose if it's meant to be cost-optimized as an anti-heavy.