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Idea: Customizable Unit Factories

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Date Editor Before After
10/14/2018 7:17:03 AMUSrankHun_Tzu before revert after revert
10/14/2018 7:16:14 AMUSrankHun_Tzu before revert after revert
Before After
1 Heh, I'd actually been wanting to make this thread for a little while. But I guess we're all just part of a great cycle. 1 Heh, I'd actually been wanting to make this thread for a little while. But I guess we're all just part of a great cycle.
2 \n 2 \n
3 Also @shadowwolftjc, I'd started a post seriously defending your proposals in the other thread against the push-back/neglect, but haven't had time to finish it. But most importantly, know that you're not alone and there's lots of players that love that shit and completely agree - that don't post, but are thinking about and analyzing all the units/stats/etc. in their free time like that. Also, we can also just message over Discord or similar. I'd love to talk more about everything you wrote. 3 Also @ShadowWolfTJC, I'd started a post seriously defending your proposals in the other thread against the push-back/neglect, but haven't had time to finish it. But most importantly, know that you're not alone and there's lots of players that love that shit and completely agree - that don't post, but are thinking about and analyzing all the units/stats/etc. in their free time like that. Also, we can also just message over Discord or similar. I'd love to talk more about everything you wrote.
4 \n 4 \n
5 Ok, to the fun stuff. With no regard to their synergy (and after a (un)healthy amount of quantitative analysis over months with spreadsheets - particularly for matchups between raiders, riots, skirms, air, and AA), I think that these have a good chance at being the best units in their class, statistically and feature-wise (assuming that we get to include air but that striders/athenas are out, and limit of 10): 5 Ok, to the fun stuff. With no regard to their synergy (and after a (un)healthy amount of quantitative analysis over months with spreadsheets - particularly for matchups between raiders, riots, skirms, air, and AA), I think that these have a good chance at being the best units in their class, statistically and feature-wise (assuming that we get to include air but that striders/athenas are out, and limit of 10):
6 \n 6 \n
7 Conjurer 7 Conjurer
8 Flea 8 Flea
9 Scythe 9 Scythe
10 Archer/Pyro 10 Archer/Pyro
11 Fencer 11 Fencer
12 Lance/Phantom 12 Lance/Phantom
13 Gremlin/Tarantula (/Puppy apparently :P) 13 Gremlin/Tarantula (/Puppy apparently :P)
14 Owl 14 Owl
15 Thunderbird 15 Thunderbird
16 Krow/Lobster 16 Krow/Lobster
17 \n 17 \n
18 (runners-up: Widow, Snitch, Domi, Kodachi, Emissary, Thug) 18 (runners-up: Widow, Snitch, Domi, Kodachi, Emissary, Thug)
19 \n 19 \n
20 \n 20 \n
21 Man, that fac would just be God-tier or maybe even Godde-tier. 21 Man, that fac would just be God-tier or maybe even Godde-tier.
22 \n 22 \n
23 \n 23 \n
24 Also: unintentional that I considered all of the non-bomb cloaking units there, I guess being fucking invisible is kinda useful. 24 Also: unintentional that I considered all of the non-bomb cloaking units there, I guess being fucking invisible is kinda useful.