Post edit history
Map Temple Redux v1.2
| Before | After | ||
|---|---|---|---|
| 1 | seems like a pork&bertha map | 1 | - cliffs too shiny |
| 2 | - middle temple ruin too bland/uninteresting | ||
| 3 | - missing ground texture on metal spots | ||
| 4 | - tubular thingies delimiting metal spots seem nonsensical (also other games feature bigger metal extractors which would "overlap" them) | ||
| 5 | - chokepoints too narrow? maybe | ||
| 6 | \n | ||
| 7 | \n | ||
| 8 | I suspect team games here would devolve into porc&bertha. | ||
| 9 | \n |
