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nerf grizzly buff scuttle

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Date Editor Before After
11/6/2018 12:52:36 AMDErank[I]amNot[null]Bla1 before revert after revert
Before After
1 It's broken. A few grizzlies and scallops can take on almost any land force. For only 2000 metal, the grizzly can outrange any skirmisher, and it is hard to catch, especially if it has a few scallops as an escort. It is annoying to kill by attrition if kills a few of your skirmishers every time your skirmishers can get close enough to fire. And that's not mentioning how it can retreat to water and all your forces would have died in vane. If you're a jumpbot player like me, you have literally no options to deal with it other than a factory switch. 1 It's broken. A few grizzlies and scallops can take on almost any land force. For only 2000 metal, the grizzly can outrange any skirmisher, and it is hard to catch, especially if it has a few scallops as an escort. It is annoying to kill by attrition if kills a few of your skirmishers every time your skirmishers can get close enough to fire. And that's not mentioning how it can retreat to water, repair for free, and all your forces would have died in vane. If you're a jumpbot player like me, you have literally no options to deal with it other than a factory switch.
2 \n 2 \n
3 The scuttle sounds like it's made to deal with it, in the description it says it can "send a heavy tank straight to hell". Yet in practice, in a 1 on 1 situation, the scuttle decloaks before it can bomb the grizzly, and if you try to jump over the grizzly and detonate, it requires micro and usually only deals half the damage. 3 The scuttle sounds like it's made to deal with it, in the description it says it can "send a heavy tank straight to hell". Yet in practice, in a 1 on 1 situation, the scuttle decloaks before it can bomb the grizzly, and if you try to jump over the grizzly and detonate, it requires micro and usually only deals half the damage.
4 \n 4 \n
5 The spectre can stay cloaked while it is shooting and has a smaller decloak radius, even though it can be safely far away from the combat and do damage, leaving the other team guessing while their skirmishers are dropping like flies. Why does the scuttle have to be as slow as a strider, require micro to use, and not work on against that can move? 5 The spectre can stay cloaked while it is shooting and has a smaller decloak radius, even though it can be safely far away from the combat and do damage, leaving the other team guessing while their skirmishers are dropping like flies. Why does the scuttle have to be as slow as a strider, require micro to use, and not work on against that can move?