Post edit history
Is there a way to mute the really busy / grainy textures so I can better see the units?
Before | After | ||
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1 | [quote]Pretty much what the title says, as a newer player it's heard enough to differentiate the units visually, let alone when they're on really grainy textures. [/quote] | 1 | [quote]Pretty much what the title says, as a newer player it's heard enough to differentiate the units visually, let alone when they're on really grainy textures. [/quote] |
2 | Same problem I have with human faces - almost all have 2 eyes and 1 nose... damn hard to differ one from another :\ | 2 | Same problem I have with human faces - almost all have 2 eyes and 1 nose... damn hard to differ one from another :\ |
3 | My neural network has not got enough training probably ^^ |