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Range upgrades do not affect actual disintegrator projectile range

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Date Editor Before After
11/19/2018 7:30:08 AMAUrankAdminGoogleFrog before revert after revert
Before After
1 This sounds related to the Gauss things. Penetrating projectiles have trouble dying, so they die after a certain range. There is a rumor that the new engine fixes this. 1 This sounds related to the Gauss things. Penetrating projectiles have trouble dying, so they die after a certain range. There is a rumor that the new engine fixes this.
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3 Edit: Ticket: https://springrts.com/mantis/view.php?id=6038