Post edit history
Range upgrades do not affect actual disintegrator projectile range
Before | After | ||
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1 | This sounds related to the Gauss things. Penetrating projectiles have trouble dying, so they die after a certain range. There is a rumor that the new engine fixes this. | 1 | This sounds related to the Gauss things. Penetrating projectiles have trouble dying, so they die after a certain range. There is a rumor that the new engine fixes this. |
2 | \n | ||
3 | Edit: Ticket: https://springrts.com/mantis/view.php?id=6038 |