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Why Zero-K's User Interface sucks

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Date Editor Before After
12/16/2018 11:31:07 PMAUrankAdminAquanim before revert after revert
12/16/2018 11:30:54 PMAUrankAdminAquanim before revert after revert
12/16/2018 11:30:17 PMAUrankAdminAquanim before revert after revert
12/16/2018 11:30:10 PMAUrankAdminAquanim before revert after revert
Before After
1 I don't think the analogy to Blender is particularly useful. Blender is a tool used with cool calm reflection where very few or none of your button presses are time critical. Its GUI design has different priorities. 1 I don't think the analogy to Blender is particularly useful. Blender is a tool used with cool calm reflection where very few or none of your button presses are time critical. Its GUI design has different priorities.
2 \n 2 \n
3 I don't really think there is a meaningful difference between your two screenshots. 3 I don't really think there is a meaningful difference between your two screenshots.
4 \n 4 \n
5 edit: That being said I don't have a serious objection to lowering the colour saturation on the corner menus. Greyscale seems like it loses far more than it gains though. 5 edit: That being said I don't have a serious objection to merely lowering the colour saturation on the corner menus. Going full greyscale seems like it loses far more than it gains though.