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discussion of the most unfun unit ever (plz remove bertha)

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Date Editor Before After
12/22/2018 8:25:46 AMCArankPorkchop before revert after revert
12/22/2018 8:25:02 AMCArankPorkchop before revert after revert
12/22/2018 8:21:04 AMCArankPorkchop before revert after revert
12/22/2018 8:19:01 AMCArankPorkchop before revert after revert
12/22/2018 8:17:30 AMCArankPorkchop before revert after revert
12/22/2018 8:14:47 AMCArankPorkchop before revert after revert
12/22/2018 8:14:05 AMCArankPorkchop before revert after revert
12/22/2018 8:11:03 AMCArankPorkchop before revert after revert
12/22/2018 7:59:54 AMCArankPorkchop before revert after revert
12/22/2018 7:59:26 AMCArankPorkchop before revert after revert
12/22/2018 7:58:36 AMCArankPorkchop before revert after revert
Before After
1 If I understand how the resource economy differs from TA, a weapon that instantly consumes 50 energy would also have the side effect of disabling overdrive on your mexes. There would be some amount of metal lost, which would probably vary based on the size and quality of your overdrive grid. 1 If I understand how the resource economy differs from TA, a weapon that instantly consumes 50 energy would also have the side effect of disabling overdrive on your mexes. There would be some amount of metal lost, which would probably vary based on the size and quality of your overdrive grid.
2 \n 2 \n
3 Maybe it would be more straightforward to have a per-shot cost of metal instead of energy? 3 Maybe it would be more straightforward to have firing the Bertha cost metal instead of energy?