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From Springboard you should get the following files exported:
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From Springboard you should get the following files exported:
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- textures containing diffuse.png and heightmap.png
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- textures containing diffuse.png and heightmap.png
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(you should find them under Documents\My Games\Spring\springboard\projects\Shifting_Sands_v1.3_Textures_final)
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(you should find them under Documents\My Games\Spring\springboard\projects\Shifting_Sands_v1.3_Textures_final)
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\n
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\n
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I would recommend to do the metalmap in Gimp or a similar programm to set the metalspots at a equal distance for both teams.
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I would recommend to do the metalmap in Gimp or a similar programm to set the metalspots at a equal distance for both teams.
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use the pixel measurements from https://springrts.com/wiki/Mapdev:metal
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use the pixel measurements from https://springrts.com/wiki/Mapdev:metal
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\n
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\n
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All of those files:
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All of those files:
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- heightmap.png
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- heightmap.png
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- diffuse.png
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- diffuse.png
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- metalmap.png
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- metalmap.png
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\n
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\n
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now need to be put in your compiler folder. e.g. into beherith_mapconv_2.4 or into your MapConvNG folder.
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now need to be put in your compiler folder. e.g. into beherith_mapconv_2.4 or into your MapConvNG folder.
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if not already existing you need to create a .bat file in that folder and config the text inside to e.g. (for the old windows mapconv) MapConv -i -c 0 -x 400 -n -100 -o "Shifting Sands v1.3.smf" -t diffuse.png -a heightmap.png -m metalmap.png
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if not already existing you need to create a .bat file in that folder and config the text inside to e.g. (for the old windows mapconv) MapConv -i -c 0 -x 400 -n -100 -o "Shifting Sands v1.3.smf" -t diffuse.png -a heightmap.png -m metalmap.png
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while Shifting Sands is yourmapname and -x is maxheight and -n is minheight
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while Shifting Sands is yourmapname and -x is maxheight and -n is minheight
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\n
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\n
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Now run the converter and you should get a yourmapname.smf and yourmapname.smd file.
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Now run the converter and you should get a yourmapname.smf and yourmapname.smd file.
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You should have already downloaded a map blueprint file e.g. from https://springrts.com/wiki/Mapdev:Tutorial_Simple under the what you will need section.
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You should have already downloaded a map blueprint file e.g. from https://springrts.com/wiki/Mapdev:Tutorial_Simple under the what you will need section.
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Use this file and put your converted smf and smd file into the mapcontainer.sdd\maps yes into the maps folder.
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Use this file and put your converted smf and smd file into the mapcontainer.sdd\maps yes into the maps folder.
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Change the name of the .sdd folder into yourmapname and go to mapinfo.lua
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Change the name of the .sdd folder into yourmapname and go to mapinfo.lua
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now change the following information to fit your map:
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now change the following information to fit your map:
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name = "MyMap",
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name = "MyMap",
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shortname = "",
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shortname = "",
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description = "",
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description = "",
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author = "",
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author = "",
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version = "",
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version = "",
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you
should
now
have
a
yourmapname.
smd
folder
with
.
smd
and
.
smf
files
in
the
maps
folder
and
a
changed
mapinfo.
lua
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you
should
now
have
a
yourmapname.
sdd
folder
with
.
smd
and
.
smf
files
in
the
maps
folder
and
a
changed
mapinfo.
lua
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put this folder into your zero-k maps folder e.g. Steam\steamapps\common\Zero-K\maps
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put this folder into your zero-k maps folder e.g. Steam\steamapps\common\Zero-K\maps
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Now start Zero-k and go to skirmish mode, your map should now show under the change map button (remember to change your zero-k settings to allow non featured maps Settings -> Lobby -> Only featured maps and restart Zero-k)
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Now start Zero-k and go to skirmish mode, your map should now show under the change map button (remember to change your zero-k settings to allow non featured maps Settings -> Lobby -> Only featured maps and restart Zero-k)
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Now you should be able to run your map in zero-k
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Now you should be able to run your map in zero-k
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\n
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\n
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If i missed sth try to search in
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If i missed sth try to search in
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https://springrts.com/wiki/Mapdev:Tutorial_Simple and their expansions
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https://springrts.com/wiki/Mapdev:Tutorial_Simple and their expansions
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https://springrts.com/wiki/Mapdev:Tutorial_Intermediate
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https://springrts.com/wiki/Mapdev:Tutorial_Intermediate
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https://springrts.com/wiki/Mapdev:Tutorial_Finalizing or feel free to ask in the forum again
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https://springrts.com/wiki/Mapdev:Tutorial_Finalizing or feel free to ask in the forum again
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