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B680880 2 on Adansonia v4.1 (Multiplayer)

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Date Editor Before After
2/10/2019 1:08:03 AMSErankGodde before revert after revert
2/10/2019 1:06:50 AMSErankGodde before revert after revert
Before After
1 Cloaked grizzlies surely are strong. If you are paying a lot of attention and have a radar plane up, you can also have 3 cloaked Penetrators/Lances on your own and oneshot a Grizzly as it fires. You should make sure not to overextend though and always make sure to keep some units infront of the Lances. Halberds are also a good pick to draw fire from the Grizzlies so they are easier to spot and be fired upon. 1 Cloaked grizzlies surely are strong. If you are paying a lot of attention and have a radar plane up, you can also have 3 cloaked Penetrators/Lances on your own and oneshot a Grizzly as it fires. You should make sure not to overextend though and always make sure to keep some units infront of the Lances. Halberds are also a good pick to draw fire from the Grizzlies so they are easier to spot and be fired upon.
2 Cloaked Grizzlies do for sure have an easier time microing against Hovers but if they overextend without proper support, cloaked Maces, Halberds and Daggers can potentially overrun them. 2 Cloaked Grizzlies do for sure have an easier time microing against Hovers but if they overextend without proper support, cloaked Maces, Halberds and Daggers can potentially overrun them.
3 Emissaries are decent as they can position themselves on the highground and lob over the cliffs while the Grizzlies cant return fire. They are fast enough to reposition once you move them down on the low ground, so you should never lose any if you micro them well and have a standing army to protect them they can also be cloaked for extra security against bombers. Firewalker doesn't have that much range so you might aswell go for a Tremor to decloak the Grizzlies if you feel Halberds and spam isn't good enough. 3 Emissaries are decent as they can position themselves on the highground and lob over the cliffs while the Grizzlies cant return fire. They are fast enough to reposition once you move them down to the low ground, so you should never lose any if you micro them well and have a standing army to protect them. They can also be cloaked for extra security against bombers. Firewalker doesn't have that much range so you might aswell go for a Tremor to decloak the Grizzlies if you feel Halberds and spam doesn't cut it.
4 Licho doesn't do enough damage. You need like 4-5 to oneshot a Grizzly and if you aren't killing them, they can retreat into the cloak field. 4 Licho doesn't do enough damage. You need like 4-5 to oneshot a Grizzly and if you aren't killing them, they can retreat into the cloak field.
5 Snipers are too slow and don't have enough range I'd say. 5 Snipers are too slow and don't have enough range I'd say.
6 A Hover start generally have the economical advantage against an Amph start on this map, so making an extra factory for your own Grizzlies, Emissaries or Cyclops shouldn't really be a setback. 6 A Hover start generally have the economical advantage against an Amph start on this map, so making an extra factory for your own Grizzlies, Emissaries or Cyclops shouldn't really be a setback.