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Not sure what changed but ZK is broken as !@#$

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Date Editor Before After
3/12/2019 5:04:15 PMILrankAdminhokomoko before revert after revert
3/12/2019 9:28:42 AMAUrankAdminGoogleFrog before revert after revert
Before After
1 [quote]What the fucking fuck is going on?[/quote] 1 [quote]What the fucking fuck is going on?[/quote]
2 I updated the engine. 2 I updated the engine.
3 \n 3 \n
4 [quote]for me, the fps skyrocketed to 160, for my dear ally @Topkack, he had like 2 fps (at game start) 4 [quote]for me, the fps skyrocketed to 160, for my dear ally @Topkack, he had like 2 fps (at game start)
5 http://zero-k.info/Battles/Detail/694640[/quote]Does @Topkack always experience the issue, or was it just one time? 5 http://zero-k.info/Battles/Detail/694640[/quote]Does @Topkack always experience the issue, or was it just one time?
6 \n 6 \n
7 [quote]There is a performance bug for me too :( 7 [quote]There is a performance bug for me too :(
8 How to reproduce: 8 How to reproduce:
9 1. Disable auto-quit zk on game end 9 1. Disable auto-quit zk on game end
10 2. Go for a tea 10 2. Go for a tea
11 3. Come back hour later and find out 3 running zk games 11 3. Come back hour later and find out 3 running zk games
12 4. Through lags close 2 finished instances 12 4. Through lags close 2 finished instances
13 5. Make sure the last one catched up 13 5. Make sure the last one catched up
14 6. Look at 2-3 FPS, the game will stay permanently lagged though it catched up and u are no longer behind. Can be fixed only by rejoin. . . [/quote[What causes three games to be running? I know of no ways to run more than two spring instances via any option provided by the default client. Are you launching externally? Generally, I am not super concerned about problems caused by running three instances of Spring at the same time. Permanent low FPS on the remaining instance could be indicative of a real problem, so can you find a more reasonable way to replicate the issue? 14 6. Look at 2-3 FPS, the game will stay permanently lagged though it catched up and u are no longer behind. Can be fixed only by rejoin. . . [/quote]What causes three games to be running? I know of no ways to run more than two spring instances via any option provided by the default client. Are you launching externally? Generally, I am not super concerned about problems caused by running three instances of Spring at the same time. Permanent low FPS on the remaining instance could be indicative of a real problem, so can you find a more reasonable way to replicate the issue?
15 \n 15 \n
16 [quote]1. Crabe is unusable piece of crap 16 [quote]1. Crabe is unusable piece of crap
17 gets stuck on hills, refuses to auto fire at targets in range and direct LOS unless u give a manual command 17 gets stuck on hills, refuses to auto fire at targets in range and direct LOS unless u give a manual command
18 https://zero-k.info/Battles/Detail/694578[/quote] 18 https://zero-k.info/Battles/Detail/694578[/quote]
19 Respond on the Crab replay. @Anarchid also reported a rumor of broken Crab but I have not seen anything yet. 19 Respond on the Crab replay. @Anarchid also reported a rumor of broken Crab but I have not seen anything yet.
20 \n 20 \n
21 [quote]3. Shogun and reef is totally unusable as they get stuck on slightest terrain bumps, mexes, tidals and walls. 21 [quote]3. Shogun and reef is totally unusable as they get stuck on slightest terrain bumps, mexes, tidals and walls.
22 here i'm using newton array to "unstuck" shogun that super-glued to a wall - success 22 here i'm using newton array to "unstuck" shogun that super-glued to a wall - success
23 https://zero-k.info/Battles/Detail/694528[/quote]Is this new? 23 https://zero-k.info/Battles/Detail/694528[/quote]Is this new?