1 |
There has been overwhelming feedback from other admins that players don't know which maps are good. Thus I'll probably be changing the map polls at the end of each game to only show featured maps. Before doing so, I'd like some more maps to be featured. This is because I'm of the same opinion as @Jasper, thinking that the current featured map pool is too arbitrary and not a representation of a popular (big teams) map pool.
|
1 |
There has been overwhelming feedback from other admins that players don't know which maps are good. Thus I'll probably be changing the map polls at the end of each game to only show featured maps. Before doing so, I'd like some more maps to be featured. This is because I'm of the same opinion as @Jasper, thinking that the current featured map pool is too arbitrary and not a representation of a popular (big teams) map pool.
|
2 |
\n
|
2 |
\n
|
3 |
In the original implementation, multi-option map polls were showing supported maps because they were intended to completely replace map polls. Most of the time, there's no chance to call manual map polls. I didn't want to rob players of the ability to choose supported maps with a UI change, so I added them to the options.
|
3 |
In the original implementation, multi-option map polls were showing supported maps because they were intended to completely replace map polls. Most of the time, there's no chance to call manual map polls. I didn't want to rob players of the ability to choose supported maps with a UI change, so I added them to the options.
|
4 |
\n
|
4 |
\n
|
5 |
The
map
poll
currently
displays
two
popular
maps,
chosen
randomly
from
the
top
20%
[url=http://zero-k.
info/Ladders/Maps]highest
rated
maps[/url],
as
well
as
two
random
supported
maps.
This
could
be
changed
to
only
featured
maps.
|
5 |
The
map
poll
currently
displays
two
popular
maps,
chosen
randomly
from
the
top
20%
[url=http://zero-k.
info/Ladders/Maps]highest
rated
maps[/url],
as
well
as
two
random
supported
maps.
This
could
be
changed
to
only
featured
maps.
I
agree
that
this
makes
sense
category-wise,
as
otherwise
there's
no
real
distinction
between
featured
and
supported.
|
|
|
6 |
[spoiler]Except for the ability of admins to set !minmapsupportlevel to featured or higher, which would already now limit all map votes within a room to featured.[/spoiler]
|
6 |
\n
|
7 |
\n
|
7 |
If you have a look at the [url=http://zero-k.info/Ladders/Maps]highest rated maps[/url], you'll see that there are quite a few non-featured maps in there. I feel like there are not enough arguments to warrant many of those to be effectively unavailable in teams host.
|
8 |
If you have a look at the [url=http://zero-k.info/Ladders/Maps]highest rated maps[/url], you'll see that there are quite a few non-featured maps in there. I feel like there are not enough arguments to warrant many of those to be effectively unavailable in teams host.
|
8 |
\n
|
9 |
\n
|
9 |
[size=2]The map ladders are generated from the results of multi-option map polls. Each poll is treated as a 4 way FFA with one winner. Maps are scored using Bayesian Elo. There has only been a very small sample set until now (many maps were only in a single vote) so don't take this too seriously.[/size]
|
10 |
[size=2]The map ladders are generated from the results of multi-option map polls. Each poll is treated as a 4 way FFA with one winner. Maps are scored using Bayesian Elo. There has only been a very small sample set until now (many maps were only in a single vote) so don't take this too seriously.[/size]
|