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In any game just select windgen/picket and queue a whole map... Induces a HUGE lag for ALL players involved.
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1 |
In any game just select windgen/picket and queue a whole map... Induces a HUGE lag for ALL players involved.
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3 |
Apparently develobs weren't smart enough to limit the length of all build queues... not just pre-game onces.
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Apparently develobs weren't smart enough to limit the length of all build queues... not just pre-game onces.
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We need limitation both on client and server side
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