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shield implementation thoughts

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Date Editor Before After
8/7/2019 3:53:32 PMDErankAdminmojjj before revert after revert
Before After
1 yes they have had multiple static shields there too. 1 yes they have had multiple static shields there too.
2 \n 2 \n
3 [q]Funnelwebs already do what you are suggesting. [/q] 3 [q]Funnelwebs already do what you are suggesting. [/q]
4 \n 4 \n
5 i know about funnelwebs not/reduced recharging when shield takes damage. but does it also not/reduced recharging when assisting other shields to recharge? 5 i know about funnelwebs not/reduced recharging when shield takes damage.
6 \n
7 but does it also
8 * not/reduced recharging when assisting(linking) other shields (under fire) to recharge?
9 * take link energy when under fire (meaning recharge from external link while own shiled does not contribute to recharge due to taking damage)
10 * you imply static shields (and probably other shield units too) and funnelwebs are inconsistent in their behaviour. why is that? (and i do not like this!)