1 |
[quote]I don't think I needed to lose all those Scorchers, with a bit of micro I could've easily saved more than half of them by driving away from Comm and letting one or two blow it up. Or just drive all of them away and micro around the Comm at their max range. I vastly underestimated both the radius and damage of Comm explosion though; I was expecting to lose some of the units, but definitely not all of them like I did.[/quote]
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1 |
[quote]I don't think I needed to lose all those Scorchers, with a bit of micro I could've easily saved more than half of them by driving away from Comm and letting one or two blow it up. Or just drive all of them away and micro around the Comm at their max range. I vastly underestimated both the radius and damage of Comm explosion though; I was expecting to lose some of the units, but definitely not all of them like I did.[/quote]
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2 |
In
my
experience,
trying
to
save
the
scorchers
quite
often
results
in
defeat
by
detail
or
otherwise
failed
kills.
The
commander
needs
very
little
time
to
bury
itself,
for
example.
So
while
saving
units
from
explosive
defenseless
statics
like
pylons
and
geos
is
often
worth
the
low
risk
of
failure,
i
think
this
applies
to
commanders
much
less
often
due
to
their
much
higher
probability
of
escape.
|
2 |
In
my
experience,
trying
to
save
the
scorchers
quite
often
results
in
defeat
by
detail
or
otherwise
failed
kills.
The
commander
needs
very
little
time
to
bury
itself,
for
example.
So
while
saving
units
from
explosive
defenseless
statics
like
pylons
and
geos
is
usually
worth
the
low
risk
of
failure,
i
think
this
applies
to
commanders
much
less
often
due
to
their
much
higher
probability
of
escape.
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