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zero-k train units and factory

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Date Editor Before After
9/17/2019 2:47:39 PMEErankAdminAnarchid before revert after revert
9/17/2019 2:42:45 PMEErankAdminAnarchid before revert after revert
9/17/2019 2:42:18 PMEErankAdminAnarchid before revert after revert
9/17/2019 2:41:00 PMEErankAdminAnarchid before revert after revert
9/17/2019 2:37:12 PMEErankAdminAnarchid before revert after revert
9/17/2019 2:36:48 PMEErankAdminAnarchid before revert after revert
Before After
1 [quote]truth tracks cannot work in zero-k[/quote] 1 [quote]truth tracks cannot work in zero-k[/quote]
2 It is not going to be a lot easier to build free-driving wheeled trains compared to making maps with proper rails ( and trains as a map-mod inside of said map( s) . 2 It is not going to be a lot easier to build free-driving wheeled trains compared to making maps with proper rails - and trains as a map-mod inside of said map( s) .
3 \n 3 \n
4 So why stop at half-measures? Embrace the ideals of LOCOMOTION, which tell you to STOP AT NOTHING. 4 So why stop at half-measures? Embrace the ideals of LOCOMOTION, which tell you to STOP AT NOTHING.
5 \n 5 \n
6 [img]https://i.imgur.com/CkzFPBT.png[/img] 6 [img]https://i.imgur.com/CkzFPBT.png[/img]
7 \n 7 \n
8 You could even build tunnels, tbh. 8 You could even build tunnels, tbh.