Loading...
  OR  Zero-K Name:    Password:   

Post edit history

zero-k train units and factory

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
9/17/2019 3:20:36 PMsnoke before revert after revert
Before After
1 [quote] 1 [quote]
2 so units cannot navigate through those holes. 2 so units cannot navigate through those holes.
3 [/quote] 3 [/quote]
4 i think about this more static, like a unit to that digs a fixed length of tunnel to break down defences and stuff. 4 i think about this more static, like a unit to that digs a fixed length of tunnel to break down defences and stuff.
5 transporting units through this maybe same like teleporting, not "navigating through" 5 transporting units through this maybe same like teleporting, not "navigating through"
6 [quote] 6 [quote]
7 I very much dislike you implying there's anything wrong with tunnels. Why so much hate? 7 I very much dislike you implying there's anything wrong with tunnels. Why so much hate?
8 [/quote] 8 [/quote]
9 wtf? i just asked a simple question, am i just again "harassing other players"? 9 wtf? i just asked a simple question, am i just again "harassing other players"?
10 -1 for asking for problems implementing this ty