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Petition to change metal share in uneven teams

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Date Editor Before After
10/16/2019 6:06:06 PMDEranksh4dowhun7er before revert after revert
Before After
1 @Galamesh Having to protect the commander at all cost detracts from its gameplay value. Commanders are meant to be valuable multipurpose field units, and them being a victory condition incentivizes players to hide their coms in their bases, maybe even to terra them into the ground directly after popping their fac. Actually using them becomes far too risky, especially in teams games where scythe swarms can easily kill an exposed commander. 1 @Galamesh Having to protect the commander at all cost detracts from its gameplay value. Commanders are meant to be valuable multipurpose field units, and them being a victory condition incentivizes players to hide their coms in their bases, maybe even to terra them into the ground directly after popping their fac. Actually using them becomes far too risky, especially in teams games where scythe swarms can easily kill an exposed commander.
2 \n 2 \n
3 Games with assassination victory usually have very durable commander units, which naturally can be used for early game commander rushes - which in turn can only be countered by heavy porc, a gameplay style that is discouraged in zero-k as well as problematic due to heavily limiting the porcing players economy. 3 Games with assassination victory usually have very durable commander units, which naturally can be used for early game commander rushes - which in turn can only be countered by heavy porc, a gameplay style that is discouraged in zero-k as well as problematic due to heavily limiting the porcing players economy.
4 Many RTS have the majority of mass/metal deposits inside the players starting zones, with little to none inbetween. That makes forward bases strategically vital and porc cost effective. Additionally, games like supreme commander allow for porc victory by outbuilding your enemy with mass conversion and artillery batteries - something zero-k extractor overdrive and bertha lines simply can't match ( besides the low relative effectiveness of defensive play in zk - mobile artillery is much cheaper than equivalent shields, stationary artillery is expensive and vulnerable to scythe strikes) . 4 Many RTS have the majority of mass/metal deposits inside the players starting zones, with little to none inbetween. That makes forward bases strategically vital and porc cost effective. Additionally, games like supreme commander allow for porc victory by outbuilding your enemy with mass conversion and artillery batteries - something zero-k extractor overdrive and bertha lines simply can't match ( besides the low relative effectiveness of defensive play in zk - mobile artillery is much cheaper than equivalent shields, stationary artillery is expensive and vulnerable to scythe strikes and overdrive efficiency falls off ( SC mass conversion followed an exponential curve due to constant e->m conversion factor) ) .