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Map Banana Republic v1.0

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Date Editor Before After
11/14/2019 4:47:50 PMEErankAdminAnarchid before revert after revert
Before After
1 [quote]That would have issues with lighting things through solid ground. It also wouldn't play nice with HDR.[/quote] 1 [quote]That would have issues with lighting things through solid ground. It also wouldn't play nice with HDR.[/quote]
2 All dynlights would do ( and do do) this because there are no occlusion checks. Having screenspace occlusion checks would make this a deferred sh 2 All dynlights would do ( and do do) this because there are no occlusion checks. Having screenspace occlusion checks would make this a deferred shadow shader.
3 \n
4 Which is quite possible! As long as the game contains no flying units. Which, sadly, means no ZK.