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Do the matchmaking queues work?

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Date Editor Before After
12/2/2019 1:51:22 PMPLrankAdminSprung before revert after revert
Before After
1 There's also [url=https://github.com/ZeroK-RTS/Zero-K-Infrastructure/blob/1592a55580a88d70746c05607b9335101dfa1a9a/ZkLobbyServer/MatchMaker/MatchMaker.PlayerEntry.cs#L19]this bit[/url] which would make the lower dude 1500, for a difference of 829. 1 There's also [url=https://github.com/ZeroK-RTS/Zero-K-Infrastructure/blob/1592a55580a88d70746c05607b9335101dfa1a9a/ZkLobbyServer/MatchMaker/MatchMaker.PlayerEntry.cs#L19]this bit[/url] which would make the lower dude 1500, for a difference of 829.
2 \n 2 \n
3 Apparently the max width at the moment is 550 ( 100 baseline + 450 after 240s) . There's also a cap of minimum 10% win chance ( which for duels should limit the difference to about 380) . Possibly those values were larger when that game happened, or maybe the WHR breakage which happened somewhere around that time affected it. 3 Apparently the max width at the moment is 550 ( 100 baseline + 450 after 240s) . [s]There's also a cap of minimum 10% win chance ( which for duels should limit the difference to about 380) [/s]. Possibly those values were larger when that game happened, or maybe the WHR breakage which happened somewhere around that time affected it.