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Quick Modding PLAY AS CHICKEN

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Date Editor Before After
12/15/2019 9:11:35 AMDEranksh4dowhun7er before revert after revert
Before After
1 ALL HIDDEN UNITS (except sunlance) 1 ALL HIDDEN UNITS (except sunlance)
2 [spoiler]
2 {factoryplane = { 3 {factoryplane = {
3 buildoptions = { 4 buildoptions = {
4 [[planecon]], 5 [[planecon]],
5 [[planefighter]], 6 [[planefighter]],
6 [[planeheavyfighter]], 7 [[planeheavyfighter]],
7 [[bomberprec]], 8 [[bomberprec]],
8 [[bomberriot]], 9 [[bomberriot]],
9 [[bomberdisarm]], 10 [[bomberdisarm]],
10 [[bomberheavy]], 11 [[bomberheavy]],
11 [[planescout]], 12 [[planescout]],
12 [[planelightscout]], 13 [[planelightscout]],
13 [[bomberassault]], 14 [[bomberassault]],
14 [[bomberstrike]], 15 [[bomberstrike]],
15 } 16 }
16 }, 17 },
17 factoryhover = { 18 factoryhover = {
18 buildoptions = { 19 buildoptions = {
19 [[hovercon]], 20 [[hovercon]],
20 [[hoverraid]], 21 [[hoverraid]],
21 [[hoverskirm]], 22 [[hoverskirm]],
22 [[hoverassault]], 23 [[hoverassault]],
23 [[hoverdepthcharge]], 24 [[hoverdepthcharge]],
24 [[hoverriot]], 25 [[hoverriot]],
25 [[hoverarty]], 26 [[hoverarty]],
26 [[hoveraa]], 27 [[hoveraa]],
27 [[hoversonic]], 28 [[hoversonic]],
28 [[hoverskirm2]], 29 [[hoverskirm2]],
29 [[hoverminer]], 30 [[hoverminer]],
30 [[hovershotgun]], 31 [[hovershotgun]],
31 } 32 }
32 }, 33 },
33 factoryship = { 34 factoryship = {
34 buildoptions = { 35 buildoptions = {
35 [[shipcon]], 36 [[shipcon]],
36 [[shipscout]], 37 [[shipscout]],
37 [[shiptorpraider]], 38 [[shiptorpraider]],
38 [[subraider]], 39 [[subraider]],
39 [[shipriot]], 40 [[shipriot]],
40 [[shipskirm]], 41 [[shipskirm]],
41 [[shipassault]], 42 [[shipassault]],
42 [[shiparty]], 43 [[shiparty]],
43 [[shipaa]], 44 [[shipaa]],
44 [[subscout]], 45 [[subscout]],
45 [[assaultcruiser]], 46 [[assaultcruiser]],
46 [[shiptransport]], 47 [[shiptransport]],
47 [[shipheavyarty]], 48 [[shipheavyarty]],
48 \n 49 \n
49 }, 50 },
50 }, 51 },
51 striderhub = { 52 striderhub = {
52 buildoptions = { 53 buildoptions = {
53 [[athena]], 54 [[athena]],
54 [[striderantiheavy]], 55 [[striderantiheavy]],
55 [[striderscorpion]], 56 [[striderscorpion]],
56 [[striderdante]], 57 [[striderdante]],
57 [[striderarty]], 58 [[striderarty]],
58 [[striderfunnelweb]], 59 [[striderfunnelweb]],
59 [[striderbantha]], 60 [[striderbantha]],
60 [[striderdetriment]], 61 [[striderdetriment]],
61 [[shipheavyarty]], 62 [[shipheavyarty]],
62 [[shipcarrier]], 63 [[shipcarrier]],
63 [[subtacmissile]], 64 [[subtacmissile]],
64 [[nebula]], 65 [[nebula]],
65 [[chickenbroodqueen]], 66 [[chickenbroodqueen]],
66 [[shiptransport]], 67 [[shiptransport]],
67 } 68 }
68 }} 69 }}
70 [/spoiler]
69 \n 71 \n
70 HIDDEN UNIT FIXES ( not fully tested; missing outer array) 72 HIDDEN UNIT FIXES ( not fully tested; malformed array structure)
71 73 [spoiler]
72 bomberstrike = { 74 bomberstrike = {
73 customParams = { 75 customParams = {
74 requireammo = [[1]] 76 requireammo = [[1]]
75 }, 77 },
76 weaponDefs = { 78 weaponDefs = {
77 MISSILE = { 79 MISSILE = {
78 customParams = { 80 customParams = {
79 reaim_time = 15 81 reaim_time = 15
80 }, 82 },
81 range=420 83 range=420
82 } 84 }
83 } 85 }
84 }, 86 },
85 bomberassault = { 87 bomberassault = {
86 customParams = { 88 customParams = {
87 requireammo = [[1]] 89 requireammo = [[1]]
88 }, 90 },
89 weaponDefs = { 91 weaponDefs = {
90 ZEPPELIN_BOMB = { 92 ZEPPELIN_BOMB = {
91 customParams = { 93 customParams = {
92 reaim_time = 15 94 reaim_time = 15
93 }, 95 },
94 range=500 96 range=500
95 } 97 }
96 } 98 }
97 } 99 } ,
98 }
99 ,
100 hoversonic = { 100 hoversonic = {
101 weaponDefs = { 101 weaponDefs = {
102 SONICGUN = { 102 SONICGUN = {
103 customParams = { 103 customParams = {
104 lups_explodelife=2, 104 lups_explodelife=2,
105 lups_explodespeed=2 105 lups_explodespeed=2
106 }, 106 },
107 explosionGenerator = [[custom:sonic_80]], 107 explosionGenerator = [[custom:sonic_80]],
108 texture1 = [[sonic_glow2]] 108 texture1 = [[sonic_glow2]]
109 } 109 }
110 } 110 }
111 } 111 } ,
112 }
113 ,
114 hoverskirm2 = { 112 hoverskirm2 = {
115 weaponDefs = { 113 weaponDefs = {
116 SCATTER_LASER = { 114 SCATTER_LASER = {
117 damage = { 115 damage = {
118 default = 160, 116 default = 160,
119 subs = 80 117 subs = 80
120 } 118 }
121 } 119 }
122 } 120 }
123 } 121 }
122 [/spoiler]
124 \n 123 \n
125 TWEAKED NEBULA, some other units and athena mod 124 TWEAKED NEBULA, some other units and athena mod
126 125 [spoiler]
127 { 126 {
128 striderhub = { 127 striderhub = {
129 buildoptions = { 128 buildoptions = {
130 [[athena]], 129 [[athena]],
131 [[striderantiheavy]], 130 [[striderantiheavy]],
132 [[striderscorpion]], 131 [[striderscorpion]],
133 [[striderdante]], 132 [[striderdante]],
134 [[striderarty]], 133 [[striderarty]],
135 [[striderfunnelweb]], 134 [[striderfunnelweb]],
136 [[striderbantha]], 135 [[striderbantha]],
137 [[striderdetriment]], 136 [[striderdetriment]],
138 [[shipheavyarty]], 137 [[shipheavyarty]],
139 [[shipcarrier]], 138 [[shipcarrier]],
140 [[subtacmissile]], 139 [[subtacmissile]],
141 [[nebula]], 140 [[nebula]],
142 [[chickenbroodqueen]], 141 [[chickenbroodqueen]],
143 [[assaultcruiser]], 142 [[assaultcruiser]],
144 [[shipheavyarty]] 143 [[shipheavyarty]]
145 } 144 }
146 }, 145 },
147 athena = { 146 athena = {
148 buildoptions = { 147 buildoptions = {
149 [[staticcon]], 148 [[staticcon]],
150 [[staticradar]], 149 [[staticradar]],
151 [[staticheavyradar]], 150 [[staticheavyradar]],
152 [[staticjammer]], 151 [[staticjammer]],
153 [[cloakcon]], 152 [[cloakcon]],
154 [[spiderscout]], 153 [[spiderscout]],
155 [[cloakheavyraid]], 154 [[cloakheavyraid]],
156 [[cloakassault]], 155 [[cloakassault]],
157 [[cloaksnipe]], 156 [[cloaksnipe]],
158 [[vehheavyarty]], 157 [[vehheavyarty]],
159 [[spiderantiheavy]], 158 [[spiderantiheavy]],
160 [[cloakaa]], 159 [[cloakaa]],
161 [[shieldshield]], 160 [[shieldshield]],
162 [[cloakjammer]], 161 [[cloakjammer]],
163 [[amphtele]], 162 [[amphtele]],
164 [[striderantiheavy]], 163 [[striderantiheavy]],
165 [[turretsunlance]], 164 [[turretsunlance]],
166 [[staticstorage]], 165 [[staticstorage]],
167 [[energywind]], 166 [[energywind]],
168 [[energysolar]], 167 [[energysolar]],
169 [[staticmex]], 168 [[staticmex]],
170 [[turretimpulse]], 169 [[turretimpulse]],
171 [[turretlaser]], 170 [[turretlaser]],
172 [[turretaalaser]], 171 [[turretaalaser]],
173 [[athena]], 172 [[athena]],
174 [[subraider]], 173 [[subraider]],
175 [[jumpbomb]], 174 [[jumpbomb]],
176 [[striderscorpion]], 175 [[striderscorpion]],
177 [[planescout]] 176 [[planescout]]
178 } 177 }
179 }, 178 },
180 nebula = { 179 nebula = {
181 buildCostMetal = 6000, 180 buildCostMetal = 6000,
182 idleTime = 180, 181 idleTime = 180,
183 idleAutoHeal = 50, 182 idleAutoHeal = 50,
184 sightDistance = 750, 183 sightDistance = 750,
185 weaponDefs = { 184 weaponDefs = {
186 CANNON = { 185 CANNON = {
187 range=650, 186 range=650,
188 damage = { 187 damage = {
189 default=40 188 default=40
190 } 189 }
191 }, 190 },
192 SHIELD = { 191 SHIELD = {
193 shieldPower = 8000, 192 shieldPower = 8000,
194 shieldPowerRegen = 100, 193 shieldPowerRegen = 100,
195 shieldRadius = 400, 194 shieldRadius = 400,
196 shieldRepulser = true 195 shieldRepulser = true
197 } 196 }
198 } 197 }
199 }, 198 },
200 dronefighter = { 199 dronefighter = {
201 idleTime = 1, 200 idleTime = 1,
202 idleAutoHeal = 50, 201 idleAutoHeal = 50,
203 maxDamage = 1000, 202 maxDamage = 1000,
204 maxVelocity = 7.5 203 maxVelocity = 7.5
205 } 204 }
206 } 205 }
206 [/spoiler]
207 \n 207 \n
208 (ALMOST) INFINITE RANGE GUNSHITS (with fixes) 208 (ALMOST) INFINITE RANGE GUNSHITS (with fixes)
209 209 [spoiler]
210 { 210 {
211 gunshipemp = { 211 gunshipemp = {
212 weaponDefs = { 212 weaponDefs = {
213 PARALYZER = { 213 PARALYZER = {
214 range = 30000 214 range = 30000
215 } 215 }
216 } 216 }
217 }, 217 },
218 gunshipraid = { 218 gunshipraid = {
219 weaponDefs = { 219 weaponDefs = {
220 LASER = { 220 LASER = {
221 range = 30000 221 range = 30000
222 } 222 }
223 } 223 }
224 }, 224 },
225 gunshipskirm = { 225 gunshipskirm = {
226 weaponDefs = { 226 weaponDefs = {
227 VTOL_ROCKET = { 227 VTOL_ROCKET = {
228 range = 30000, 228 range = 30000,
229 flightTime = 1000, 229 flightTime = 1000,
230 weaponVelocity = 2000 230 weaponVelocity = 2000
231 } 231 }
232 } 232 }
233 }, 233 },
234 gunshipheavyskirm = { 234 gunshipheavyskirm = {
235 weaponDefs = { 235 weaponDefs = {
236 EMG = { 236 EMG = {
237 range = 30000, 237 range = 30000,
238 weaponVelocity = 420, 238 weaponVelocity = 420,
239 myGravity = 0.01 239 myGravity = 0.01
240 } 240 }
241 } 241 }
242 }, 242 },
243 gunshipassault = { 243 gunshipassault = {
244 weaponDefs = { 244 weaponDefs = {
245 VTOL_SALVO = { 245 VTOL_SALVO = {
246 range = 30000, 246 range = 30000,
247 combat_range = 10000, 247 combat_range = 10000,
248 flightTime = 20, 248 flightTime = 20,
249 weaponVelocity = 2500, 249 weaponVelocity = 2500,
250 wobble = 200 250 wobble = 200
251 } 251 }
252 } 252 }
253 }, 253 },
254 gunshipkrow = { 254 gunshipkrow = {
255 weaponDefs = { 255 weaponDefs = {
256 KROWLASER = { 256 KROWLASER = {
257 range = 30000 257 range = 30000
258 } 258 }
259 } 259 }
260 }, 260 },
261 gunshipaa = { 261 gunshipaa = {
262 weaponDefs = { 262 weaponDefs = {
263 AA_MISSILE = { 263 AA_MISSILE = {
264 range = 30000, 264 range = 30000,
265 flightTime = 300 265 flightTime = 300
266 } 266 }
267 } 267 }
268 }, 268 },
269 gunshipheavytrans = { 269 gunshipheavytrans = {
270 weaponDefs = { 270 weaponDefs = {
271 LASER = { 271 LASER = {
272 range = 30000 272 range = 30000
273 } 273 }
274 } 274 }
275 }, 275 },
276 striderhub = { 276 striderhub = {
277 buildoptions = { 277 buildoptions = {
278 [[nebula]], 278 [[nebula]],
279 } 279 }
280 }, 280 },
281 nebula = { 281 nebula = {
282 buildCostMetal = 6000, 282 buildCostMetal = 6000,
283 idleTime = 180, 283 idleTime = 180,
284 idleAutoHeal = 50, 284 idleAutoHeal = 50,
285 sightDistance = 31000, 285 sightDistance = 31000,
286 weaponDefs = { 286 weaponDefs = {
287 CANNON = { 287 CANNON = {
288 range=30000, 288 range=30000,
289 damage = { 289 damage = {
290 default=40 290 default=40
291 } 291 }
292 }, 292 },
293 SHIELD = { 293 SHIELD = {
294 shieldPower = 8000, 294 shieldPower = 8000,
295 shieldPowerRegen = 100, 295 shieldPowerRegen = 100,
296 shieldRadius = 400, 296 shieldRadius = 400,
297 shieldRepulser = true 297 shieldRepulser = true
298 } 298 }
299 } 299 }
300 }, 300 },
301 dronefighter = { 301 dronefighter = {
302 idleTime = 1, 302 idleTime = 1,
303 idleAutoHeal = 50, 303 idleAutoHeal = 50,
304 maxDamage = 1000, 304 maxDamage = 1000,
305 maxVelocity = 7.5, 305 maxVelocity = 7.5,
306 weaponDefs = { 306 weaponDefs = {
307 LASER = { 307 LASER = {
308 range = 30000 308 range = 30000
309 } 309 }
310 } 310 }
311 }, 311 },
312 gunshipcon = { 312 gunshipcon = {
313 buildDistance = 30000 313 buildDistance = 30000
314 } 314 }
315 } 315 }
316 316 [/spoiler]
317 \n 317 \n