| 1 | 
                    
                        
            Ideas 
            similar 
            to 
            this 
            have 
            been 
            raised 
            before,
             
            particularly 
            the 
            "hide 
            planes 
            while 
            rearming" 
            part 
            applied 
            to 
            Reef.
             
            My 
            understanding 
            is 
            that 
            in 
            principle 
            this 
            is 
            [i]possible[/i] 
            to 
            implement 
            but 
            it 
            would 
            require 
            significant 
            effort 
            to 
            achieve 
            (
            and 
            to 
            bugfix/maintain)
            .
                     | 
                    1 | 
                    
                        
            Ideas 
            similar 
            to 
            this 
            have 
            been 
            raised 
            before,
             
            particularly 
            the 
            "hide 
            planes 
            while 
            rearming" 
            part 
            applied 
            to 
            Reef.
             
            My 
            understanding 
            is 
            that 
            in 
            principle 
            this 
            is 
            [i]possible[/i] 
            to 
            implement,
             
            and 
            some 
            version 
            of 
            it 
            would 
            quite 
            likely 
            improve 
            the 
            game,
             
            but 
            it 
            would 
            require 
            significant 
            effort 
            to 
            achieve 
            (
            and 
            to 
            bugfix/maintain)
            .
                     |