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B835292 6 on Real Europe V4 (Multiplayer)

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Date Editor Before After
2/14/2020 3:24:52 PMEErankAdminAnarchid before revert after revert
2/14/2020 3:24:34 PMEErankAdminAnarchid before revert after revert
2/14/2020 3:23:46 PMEErankAdminAnarchid before revert after revert
Before After
1 Maps have 2d layouts, but can: 1 Maps have 2d layouts, but can:
2 - Have regions which allow direct-line scouting missions (such as a lava lake in the middle that noone has much incentive to occupy and porc). 2 - Have regions which allow direct-line scouting missions (such as a lava lake in the middle that noone has much incentive to occupy and porc).
3 - Reveal information such as who controls most materiel in a certain region (e.g. by visually changing the borders of that region) 3 - Reveal information such as who controls most materiel in a certain region (e.g. by visually changing the borders of that region)
4 - Have other weird map scripts that conditionally reveal non-adjacent parts of the map ( e. g. control a palantir tower -> you get los in a list of fixed locations. Or maybe you get sequential clockwise free scans of every other player on a rotating basis, with the clock known by all parties) 4 - Have other weird map scripts that conditionally reveal non-adjacent parts of the map ( e. g. control a palantir tower -> you get los in a list of fixed locations. Or maybe you get sequential clockwise free scans of every other player's main on a rotating basis, with the clock known by all parties)
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