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Date Editor Before After
2/25/2020 5:19:53 AMBRrankManored before revert after revert
2/25/2020 5:19:41 AMBRrankManored before revert after revert
Before After
1 Realism good gameplay does not make. What you are proposing are logistics, Zero-K quite intentionally doesn't have logistics, just like all its ancestors. Even just the energy grid is closer to that than any TA-like game has ever gotten. 1 Realism good gameplay does not make. What you are proposing are logistics, Zero-K quite intentionally doesn't have logistics, just like all its ancestors. Even just the energy grid is closer to that than any TA-like game has ever gotten.
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3 I do think a TA-like game with logistics could be interesting if it were designed with them in mind from the very beginning. 3 I do think a TA-like game with logistics could be interesting if it were designed with logistics in mind from the very beginning.