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Look, the obvious option here is to build storage.
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Look, the obvious option here is to build storage.
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It has always amused me how some people see storage as some totally useless gimmick, that harms the team... Yet in my experience when you play rich metal maps 5-6 storages is almost mandatory from mid to lategame. In extreme cases when you need big burst building reserves even 10+.
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It has always amused me how some people see storage as some totally useless gimmick, that harms the team... Yet in my experience when you play rich metal maps 5-6 storages is almost mandatory from mid to lategame. In extreme cases when you need big burst building reserves even 10+.
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People don't seem to realise 500 metal reserve just makes you SO confined in terms of your metal spending options its not even funny.
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People don't seem to realise 500 metal reserve just makes you SO confined in terms of your metal spending options its not even funny.
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Edit: I can already foresee some guys going "storage is metal lying in waste just spam units..." It is 100m for one unit. When unitballs worth 20k are roaming around I believe you can spend 500-600m for a lot of freed up micro.
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