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B857723 2 on Banana Republic v1.0.1 (Multiplayer)

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Date Editor Before After
3/26/2020 2:12:51 PMEErankAdminAnarchid before revert after revert
3/26/2020 2:12:35 PMEErankAdminAnarchid before revert after revert
3/26/2020 1:36:42 PMEErankAdminAnarchid before revert after revert
3/26/2020 1:34:50 PMEErankAdminAnarchid before revert after revert
Before After
1 As per my taste, it could both become more generic (lose many of the [i]non-tank-aesthetic[/i] magical bling it has like regen or fire or fire immunity or dot etc) and be unique. 1 As per my taste, it could both become more generic (lose many of the [i]non-tank-aesthetic[/i] magical bling it has like regen or fire or fire immunity or dot etc) and be unique.
2 \n 2 \n
3 Currently no raiders have unguided arcing weapons. Of those that have arcing weapons at all, there's Duck (perfect-accuracy missile) and Cutter (same, but also it's a ship). Even if kodachi lost ground fire, sticky fire, aoe, regen, fire immunity and regen it could still stay reasonably unique simply by having an accurate ballistic shot (autocannon?) on a raider chassis. 3 Currently no raiders have unguided arcing weapons. Of those that have arcing weapons at all, there's Duck (perfect-accuracy missile) and Cutter (same, but also it's a ship). Even if kodachi lost ground fire, sticky fire, aoe, regen, fire immunity and regen it could still stay reasonably unique simply by having an accurate ballistic shot (autocannon?) on a raider chassis.
4 \n 4 \n
5 ( Glaive is technically ballistic, but extremely low amount gravity and lifetime of the projectiles means glaives can't shoot over each other) 5 ( Glaive is technically ballistic, but extremely low gravity and lifetime of the projectiles means glaives can't shoot over each other)
6 \n 6 \n
7 Removing Koda fire also allows to remove its fire immunity, thus making Pyro vs Koda much less hilarious. Remember when making one vs the other was suicide because Pyro did damage and Koda did fire? The current koda reduces this; well, it could reduce it further, to zero. IIRC no other units except these two are fire-immune. 7 Removing Koda fire also allows to remove its fire immunity, thus making Pyro vs Koda much less hilarious. Remember when making one vs the other was suicide because Pyro did damage and Koda did fire? The current koda reduces this; well, it could reduce it further, to zero. IIRC no other units except these two are fire-immune.