1 |
Not
wanting
to
dwell
on
specifics
too
much,
that
suggested
Lance
change
is
something
that
I
believe
would
[i]remove[/i]
strategical
options
from
players,
which
seems
to
be
the
opposite
of
why
a
lot
of
people
want
more
automation
(
giving
more
time
for
strategical
decision
making)
.
Someone
building
fleas
to
distract
enemy
high-damage-single-shot
units
should
be
rewarded,
and
the
Lance
player
already
has
a
solution
available
which
is
to
set
his
unit
to
hold
fire
then
target
what
he
wants
to
kill.
|
1 |
Not
wanting
to
dwell
on
specifics
too
much,
that
suggested
Lance
change
is
something
that
I
believe
would
[i]remove[/i]
strategical
options
from
players,
which
seems
to
be
the
opposite
of
why
a
lot
of
people
want
more
automation
(
giving
more
time
for
strategical
decision
making)
.
Someone
building
fleas
to
distract
enemy
high-damage-single-shot
units
should
be
rewarded,
and
the
Lance
player
already
has
a
perfectly
good
solution
available
which
is
to
set
his
unit
to
hold
fire
then
target
what
he
wants
to
kill.
|