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[quote]I think these two sentences both capture the things I least enjoy about RTS, and what makes it so daunting to the uninitiated.[/quote]
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[quote]I think these two sentences both capture the things I least enjoy about RTS, and what makes it so daunting to the uninitiated.[/quote]
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Doing many incredibly complex things at once while under incredible pressures of time is what [i]defines[/i] RTS.
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Doing many incredibly complex things at once while under incredible pressures of time is what [i]defines[/i] RTS.
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It is not something the majority will ever enjoy.
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It is not something the majority will ever enjoy.
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They pretended they did - back when they didn't get to choose between this, and DOTA. But now, they do.
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Thus, ZK - the Dwarf Fortress of RTS - is a niche game in a niche genre.
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Thus, ZK - the Dwarf Fortress of RTS - is a niche game in a niche genre.
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[spoiler]
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[spoiler]
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One simple thing done under no time pressure is. Ugh. Well. Something i don't find fun, so i don't do it, so i don't know about these, but surely they exist.
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One simple thing done under no time pressure is. Ugh. Well. Something i don't find fun, so i don't do it, so i don't know about these, but surely they exist.
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One complex thing done without time pressure makes things like Chess or Go, where you can only move one thing per turn.
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One complex thing done without time pressure makes things like Chess or Go, where you can only move one thing per turn.
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Many complex things done at once but without time pressure is traditional TBS like Civilization and when even more complex, simulation games like Dwarf Fortress.
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Many complex things done at once but without time pressure is traditional TBS like Civilization and when even more complex, simulation games like Dwarf Fortress.
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One (reasonably) simple thing done under time pressure is genres like FPS.
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One (reasonably) simple thing done under time pressure is genres like FPS.
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One complex thing done under time pressure is perhaps the MOBAs.
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One complex thing done under time pressure is perhaps the MOBAs.
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Many complex things done at once under time pressure is where you get to RTS - and when even more complex, ZK (or Achron).
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Many complex things done at once under time pressure is where you get to RTS - and when even more complex, ZK (or Achron).
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[/spoiler]
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[/spoiler]
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