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Widgets vs Cheating

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Date Editor Before After
4/15/2020 3:03:31 PMEErankAdminAnarchid before revert after revert
4/15/2020 3:01:05 PMEErankAdminAnarchid before revert after revert
Before After
1 [quote]I think these two sentences both capture the things I least enjoy about RTS, and what makes it so daunting to the uninitiated.[/quote] 1 [quote]I think these two sentences both capture the things I least enjoy about RTS, and what makes it so daunting to the uninitiated.[/quote]
2 Doing many incredibly complex things at once while under incredible pressures of time is what [i]defines[/i] RTS. 2 Doing many incredibly complex things at once while under incredible pressures of time is what [i]defines[/i] RTS.
3 \n 3 \n
4 It is not something the majority will ever enjoy. 4 It is not something the majority will ever enjoy.
5 \n 5 \n
6 They pretended they did - back when they didn't get to choose between this, and DOTA. But now, they do.
7 \n
6 Thus, ZK - the Dwarf Fortress of RTS - is a niche game in a niche genre. 8 Thus, ZK - the Dwarf Fortress of RTS - is a niche game in a niche genre.
7 \n 9 \n
8 [spoiler] 10 [spoiler]
9 One simple thing done under no time pressure is. Ugh. Well. Something i don't find fun, so i don't do it, so i don't know about these, but surely they exist. 11 One simple thing done under no time pressure is. Ugh. Well. Something i don't find fun, so i don't do it, so i don't know about these, but surely they exist.
10 \n 12 \n
11 One complex thing done without time pressure makes things like Chess or Go, where you can only move one thing per turn. 13 One complex thing done without time pressure makes things like Chess or Go, where you can only move one thing per turn.
12 \n 14 \n
13 Many complex things done at once but without time pressure is traditional TBS like Civilization and when even more complex, simulation games like Dwarf Fortress. 15 Many complex things done at once but without time pressure is traditional TBS like Civilization and when even more complex, simulation games like Dwarf Fortress.
14 \n 16 \n
15 One (reasonably) simple thing done under time pressure is genres like FPS. 17 One (reasonably) simple thing done under time pressure is genres like FPS.
16 \n 18 \n
17 One complex thing done under time pressure is perhaps the MOBAs. 19 One complex thing done under time pressure is perhaps the MOBAs.
18 \n 20 \n
19 Many complex things done at once under time pressure is where you get to RTS - and when even more complex, ZK (or Achron). 21 Many complex things done at once under time pressure is where you get to RTS - and when even more complex, ZK (or Achron).
20 [/spoiler] 22 [/spoiler]
21 \n 23 \n