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storages can throw team games.

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Date Editor Before After
4/30/2020 11:30:29 AMAUrankAdminAquanim before revert after revert
4/30/2020 11:28:29 AMAUrankAdminAquanim before revert after revert
4/30/2020 11:28:04 AMAUrankAdminAquanim before revert after revert
Before After
1 [quote]A player storing metal is actively sabotaging his team, arguably unintentionally from pure ignorance. I'm not sure how clearly I have to illustrate this point to you and it goes to show that even you do not comprehend this easily. How can you expect new players to ever learn to deal with this trap when even you can't see it for what it is?[/quote] 1 [quote]A player storing metal is actively sabotaging his team, arguably unintentionally from pure ignorance. I'm not sure how clearly I have to illustrate this point to you and it goes to show that even you do not comprehend this easily. How can you expect new players to ever learn to deal with this trap when even you can't see it for what it is?[/quote]
2 I get that somebody spamming storages is almost certainly not contributing to their team's win condition, as you would realise if you actually read my posts. 2 I get that somebody spamming storages is almost certainly not contributing to their team's win condition, as you would realise if you actually read my posts.
3 \n 3 \n
4 I just *also* see that there are plenty of other ways to be just as useless that are even less removeable than storage. 4 I just *also* see that there are plenty of other ways to be just as useless that are even less removeable than storage, and I see very little reason to believe that doing something like removing storage will significantly reduce the amount of "not-contributing-to-team" play that occurs.