1 |
Fogged area changes between maps, it can be too dark if the map itself is dark and the wrong colour.
|
1 |
Fogged area changes between maps, it can be too dark if the map itself is dark and the wrong colour.
|
2 |
\n
|
2 |
\n
|
3 |
You don't have apple-scroll because you don't have zkl deployed configs. They can be found here http://code.google.com/p/zero-k/source/browse/trunk#trunk%2Fother%2FZeroKLobby%2FResources%2FConf
|
3 |
You don't have apple-scroll because you don't have zkl deployed configs. They can be found here http://code.google.com/p/zero-k/source/browse/trunk#trunk%2Fother%2FZeroKLobby%2FResources%2FConf
|
4 |
\n
|
4 |
\n
|
5 |
I think the lines I had to change were MiddleClickScrollSpeed = -0.005 and MouseDragScrollThreshold = 0. But these are changes from the previous default settings so your settings may have other important differences as well.
|
5 |
I think the lines I had to change were MiddleClickScrollSpeed = -0.005 and MouseDragScrollThreshold = 0. But these are changes from the previous default settings so your settings may have other important differences as well.
|
6 |
\n
|
6 |
\n
|
7 |
I haven't tried the changed initial ready behaviour but your description of it sounds bad.
|
7 |
I haven't tried the changed initial ready behaviour but your description of it sounds bad.
|
|
|
8 |
\n
|
|
|
9 |
Minimap only unit colors was removed because it is a hardcoded engine feature which, as far as I know, does not have configurable colours. It's colours are inconsistent with our system so it would be a bit confusing. If you really want the behaviour back use "/minimap simplecolors 1".
|
|
|
10 |
\n
|
|
|
11 |
\n
|